• Mango@lemmy.world
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    4 hours ago

    Let’s prove them wrong and keep buying this game yo! It’s legit good.

  • Captain Poofter@lemmy.world
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    6 hours ago

    This game was only good for 4-5 hours, imo. Hi-fi rush was a refreshing concept that attracted attention because it stood out in a sea of similar looking titles that the mainstream has become. But they didn’t follow through on the player feedback for such a creative leap in gameplay. It really shows when they start piling on new gameplay mechanics, and combat stops being fun and becomes a mess of awkward controls and spazzy cameras and frustrating vertically-aligned jumping.

    • ampersandrew@lemmy.world
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      5 hours ago

      What player feedback? The game shadow dropped. I loved it start to finish, and it was so good that it got me to go back and play old DMC games. So far, I still prefer HFR to all of those.

  • ampersandrew@lemmy.world
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    9 hours ago

    I don’t see why it couldn’t. It had twice the value of other high-profile Microsoft releases but cost half as much. Put out another one, flesh out the friend attack systems, and charge what it’s actually worth. Without Game Pass eating into copies sold, you should be able to make money off of a $60 release, surely.

    • FiveMacs@lemmy.ca
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      8 hours ago

      I know why…

      Krafton’s semiannual report on the 11th, CEO Kim Chang-han received 481 million won in salary and 2.795 billion won in bonuses in the first half of this year. Kim’s total salary for the first half of the year was 528 million won last year. It is about five times higher than the same period last year.Aug 14, 2023

      The guy who makes too much money is saying he can’t make more. That’s all, not that the game won’t be profitable, just that he can’t make MORE money.

      • ampersandrew@lemmy.world
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        8 hours ago

        I mean, if we assume that guy makes 6 billion won per year, that’s less than $5M USD. You could absolutely turn around a sequel to Hi-Fi Rush and profit by significantly more than that. It’s not like it would be a drop in the bucket.

    • Carnelian@lemmy.world
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      8 hours ago

      I’m still crying about that :( olli olli world is such an incredible fucking game. I had just bought rollerdrome when I heard the news

      • Jo Miran@lemmy.ml
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        8 hours ago

        I have countless hours on Olli Olli 2. I literally killed one PS Vita and two dual shock controllers playing that game.