I’m currently reading the book “Game On!” About video game history, and had to verify.

When initially designing The Sims, Wright spent a great deal of time researching the fan community of the hugely successful Quake and Quake 2. “I was amazed at the time people were pouring into making their own custom levels,” he told Wired. “So with The Sims, we wanted to make it possible to modify everything. Players could use it as a storytelling platform.”

https://www.shortlist.com/news/15-things-you-probably-didnt-know-about-the-sims-4

  • ByteOnBikes@slrpnk.netOP
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    9 days ago

    Oh man I remember how incredible Hammer was.

    I built my college campus! (And never showed anybody because this was during the Columbine era)

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      9 days ago

      I’m glad that when I made my high school for Counter-Strike, it was back in 1.6 and not more recently. Heard about a kid who did the same for CSGO just a few years ago and he got expelled and I think he was arrested because they saw it like “terrorist planning” or some bullshit…