Some interesting industry news for you here. Epic Games have announced a change to the revenue model of the Epic Games Store, as they try to pull in more developers and more gamers to actually purchase things.
They also chose not to have their own layer of controller translation or their own game recording backend.
Linux is 2% of the market even on Steam with official support. DRM-free means DRM-free for everybody.
I would like more official Linux support, but I’ll take good unofficial support in the meantime. There’s no workaround for monopolistic positions or mandatory DRM-free policies.
I’ll take good unofficial support in the meantime.
And that unofficial support is brought to you by Valve’s contributions to Wine, DXVK, RADV, LibSDL,…
There’s no workaround for monpolistic positions
Considering that the only monopolist in PC gaming is Microsoft, the workaround for that Windows monopoly is to spend money on products that make non-Windows PC gaming better and currently that’s almost exclusively Valve.
I don’t need Valve to be a moustache-twirling cartoon villain to not like them having a monopolistic position. They make a great platform, I generally like their hardware and, much as it is a byproduct of them trying to cut Microsoft out of the loop, I think it’s great that they are basing their efforts on Linux.
They still shouldn’t become the sole platform for PC gaming, though, and that means they should lose some market share.
You really, really, really don’t need to pick a side between multibillion dollar corporations and support it like it’s a sports team.
They still shouldn’t become the sole platform for PC gaming and that means they should lose some market share, though.
So CD Project could take a tiny fraction of their massive Cyberpunk earnings and make GOG Galaxy with Proton integration available on Linux.
You really, really, really don’t need to pick a side between multibillion dollar corporations and support it like it’s a sports team.
No, it has nothing to do with sports. Picking the vendor that invests into making an open source alternative to Windows viable is pure egoism. Their contributions will have a positive effect long into the future of PC gaming.
Sure.
They also chose not to have their own layer of controller translation or their own game recording backend.
Linux is 2% of the market even on Steam with official support. DRM-free means DRM-free for everybody.
I would like more official Linux support, but I’ll take good unofficial support in the meantime. There’s no workaround for monopolistic positions or mandatory DRM-free policies.
And that unofficial support is brought to you by Valve’s contributions to Wine, DXVK, RADV, LibSDL,…
Considering that the only monopolist in PC gaming is Microsoft, the workaround for that Windows monopoly is to spend money on products that make non-Windows PC gaming better and currently that’s almost exclusively Valve.
I mean, cool.
I don’t need Valve to be a moustache-twirling cartoon villain to not like them having a monopolistic position. They make a great platform, I generally like their hardware and, much as it is a byproduct of them trying to cut Microsoft out of the loop, I think it’s great that they are basing their efforts on Linux.
They still shouldn’t become the sole platform for PC gaming, though, and that means they should lose some market share.
You really, really, really don’t need to pick a side between multibillion dollar corporations and support it like it’s a sports team.
So CD Project could take a tiny fraction of their massive Cyberpunk earnings and make GOG Galaxy with Proton integration available on Linux.
No, it has nothing to do with sports. Picking the vendor that invests into making an open source alternative to Windows viable is pure egoism. Their contributions will have a positive effect long into the future of PC gaming.