RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 8 months agoEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comexternal-linkmessage-square211linkfedilinkarrow-up1619arrow-down124
arrow-up1595arrow-down1external-linkEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 8 months agomessage-square211linkfedilink
minus-squareCileTheSane@lemmy.calinkfedilinkEnglisharrow-up5·8 months ago so they can keep feeding a monopoly that licenses drm keys to them. I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?
I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?