• conciselyverbose@kbin.social
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    1 year ago

    1 generation that was a dogshit excuse for a CPU when it was released a decade ago.

    The PS5 SoC is genuinely a solid piece of tech. The performance is reasonable and the hardware features (primarily the hardware compression/decompression to accelerate data loading) actually matter.

    The time between games doesn’t matter when the hardware is night and day.

    • Stamets [Mirror]@startrek.website
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      1 year ago

      Yes. The hardware is night and day. At least between the PS4 and every other game released on another console.

      Plenty of shit to remaster that wasn’t just released. Keep talking about the hardware strength. It’s utterly irrelevant to my complaint. You don’t get to have a remaster the moment its released just because new tech happens to come out.

      Plenty of other games to work on that deserve a chance instead of some AAAA game forcing it’s way to the front of every queue.

      • conciselyverbose@kbin.social
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        1 year ago

        Age is completely irrelevant. The purpose of a remaster is and always has been to take advantage of newer hardware. The difference in hardware, in and of itself, justifies a remaster. There is a huge difference mechanically in the gameplay between Zero Dawn and Forbidden West. I haven’t played the PS5 version of the Last of Us, but I’m assuming it’s the same.

        The games were held back significantly by the hardware, and because they’re done with modern tooling, they can be done a lot more easily than older games, allowing them to pass the savings on by giving you a cheap upgrade if you own it. They’re nothing projects, and aren’t holding back other projects.