It’s a completely different game and genre, but that’s exactly what made the space exploration Outer Wilds so great: One seamless solar system, fully handcrafted with literally zero filler content. Not even a single location. No matter what you find, it’s always meaningful and connected to other things in the game.
Of course, that doesn’t mean it’s the only way, but it really highlights the limits of procedural generation.
It’s a completely different game and genre, but that’s exactly what made the space exploration Outer Wilds so great: One seamless solar system, fully handcrafted with literally zero filler content. Not even a single location. No matter what you find, it’s always meaningful and connected to other things in the game.
Of course, that doesn’t mean it’s the only way, but it really highlights the limits of procedural generation.