The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 13 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square544linkfedilinkarrow-up1936arrow-down115
arrow-up1921arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 13 days agomessage-square544linkfedilink
minus-square0x0@lemmy.ziplinkfedilinkEnglisharrow-up7·13 days agoYup, that’s the thing with analogies… they don’t always fit.
Yup, that’s the thing with analogies… they don’t always fit.