The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square548linkfedilinkarrow-up1964arrow-down116 cross-posted to: lemmyshitpost@lemmy.world
arrow-up1948arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agomessage-square548linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squareCredibly_Human@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·9 months agoI just hate backtracking in general. Any game that makes me watch a long cutscene after dying can go to hell and stay there.
I just hate backtracking in general.
Any game that makes me watch a long cutscene after dying can go to hell and stay there.