• cattywampas@lemmy.world
    link
    fedilink
    English
    arrow-up
    21
    arrow-down
    1
    ·
    20 days ago

    It is pretty wild that a 128 MB SNES cartridge in 1992 was selling for the same price as something like Red Dead Redemption 2 in 2018.

    • lime!@feddit.nu
      link
      fedilink
      English
      arrow-up
      18
      ·
      20 days ago

      i don’t think snes games ever got bigger than 4MB.

      most of that cost was for the actual cartridge. when games went to cd’s atd then to download all the production costs just went away. so the profit margins skyrocketed with the xbox 360 generations, and they’re only now starting to come down to 1990s levels.

      • cattywampas@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        19 days ago

        My bad, but whatever, you get the idea. The size difference between either and a 120 GB game is basically the same.

    • thatKamGuy@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      4
      ·
      19 days ago

      Not sure where you pulled that 128MB figure from…

      The largest games ever released on the SNES were ~48 Mbit, or about ~6MB.

      Heck, even the N64 was limited to 64MB ROM sizes.

      • sploosh@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        19 days ago

        They may mean megabits, of which there are 8 in a megabyte. Some games advertised how large their ROMs were as a measure of the value of the game. So 128mbit would be 16MB, which I certainly believe could have been a thing.