I searched for a bed like this but didn’t find anything I liked that was well-built and affordable. So, I’m building this one out of solid wood for about $450. (Except I had to buy a new miter saw, because my old one was stolen out of my garage about two years ago, so that was another $250.)
Edit:
You’ll need the Measure It addon installed and enabled to see the dimensions. The gray boards are the blank stock pieces I bought. It’s in inches, because I’m a stupid American.
Here’s a screenshot of the blender file:

Edit 2:
I have most of the pieces cut to size. I’ve already made a small mistake, but it wouldn’t be my project if I didn’t. Nothing a little wood filler won’t fix. The side walls of the headboard with the angles I’ll need to cut with my circular saw. Or, maybe I could do it like this. I’m not sure my table saw is big enough. (Also, it was either woodworker or piano player for this guy, I think he made the right choice.)

Edit 3:
I’m stuck waiting for the Vevor pocket hole jig I ordered, and the bed rail hardware. I didn’t get the Kreg, because it’s plastic and more expensive than the more versatile Vevor jig.



What do you think of Blender as a design suite?
I’m not OP but it’s not the best. Like, it’s possible to use it for this purpose but a proper CAD tool will work much better.
Blender seems like a decent fit for this project, as the geometry is fairly simple and there shouldn’t need to be a ton of precision anywhere. Anything where geometry doesn’t need to match any already existing hardware particularly well, it is usually much faster to prototype in Blender in my experience. For certain things though, especially when you get curved surfaces involved, blender becomes the much harder option. Parametric obviously has many other advantages, but the stuff you can do with curved surfaces, booleans, and bevels in CAD tools is often extremely difficult to recreate in Blender.
Yeah that’s pretty spot on in my experience. I’m not designing as much these days but booleans in particular were a nightmare in blender and something that’s really handy for making parts that fit together. And of course parametric.
Blender has been improving booleans, but they still aren’t perfect. So, yeah, that’s often a hang up.
I love it, because I know it. No, it’s not the best choice if you’re starting from zero, but already knowing it from when I was a graphic designer, means I can make it work for this.