stopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agoVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comexternal-linkmessage-square265fedilinkarrow-up1751arrow-down128file-textcross-posted to: games@sh.itjust.works
arrow-up1723arrow-down1external-linkVR still makes 40-70% of players want to throw up, and that's a huge problem for the companies behind itwww.pcgamer.comstopthatgirl7@kbin.social to Technology@lemmy.world · 1 year agomessage-square265fedilinkfile-textcross-posted to: games@sh.itjust.works
minus-squareaidan@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·1 year agoI think it’s more likely they made a game that was just poorly designed for VR, moving players when they don’t expect it a lot and the like.
I think it’s more likely they made a game that was just poorly designed for VR, moving players when they don’t expect it a lot and the like.