







Ubuntu is a South African ethical ideology focusing on people’s allegiances and relations with each other. The word comes from the Zulu and Xhosa languages. Ubuntu is seen as a traditional African concept, is regarded as one of the founding principles of the new republic of South Africa and is connected to the idea of an African Renaissance.
A rough translation of the principle of Ubuntu is “humanity towards others”. Another translation could be: “the belief in a universal bond of sharing that connects all humanity”.
“A person with ubuntu is open and available to others, affirming of others, does not feel threatened that others are able and good, for he or she has a proper self-assurance that comes from knowing that he or she belongs in a greater whole and is diminished when others are humiliated or diminished, when others are tortured or oppressed.”
–Archbishop Desmond Tutu
As a platform based on Free software, the Ubuntu operating system brings the spirit of ubuntu to the software world.
It’s so the position: absolute for .leaves works relative to .tree. The implication is that .leaves is a descendant of .tree.
position: absolute looks for the nearest ancestor with a set position in order to determine its own positioning context. Otherwise the absolute positioning would basically be relative to the viewport. If the position: relative was missing, the leaves would be against the bottom edge of the image.
edit: I mean .leaves, not .branch


I enjoy A Link to the Past Randomizer, but primarily because it adds replayability to a game I’m already so familiar with. ALttPR becomes a puzzle of which chests/dungeons have the highest probability of containing progression items. Calculating that optimized routing in realtime while racing against a clock is fun. Also figuring out the best way to deal with a boss that you already know well, but now you have an unexpected equipment loadout is fun to me.
However. If I were to play a new game I didn’t have any familiarity with and its item placement and/or map layout was procedurally generated, I don’t think I would enjoy a first playthrough. I don’t enjoy variety just for the sake of variety. The proc-gen would have to have some known parameters that allow me to strategize in how I approach it in order to not seem arbitrary. If I didn’t enjoy the first playthrough of such a game, I might not be motivated to learn enough to enjoy future runs.
That’s why I think I don’t love Spelunky or Slay the Spire despite loving games that play similarly like Cave Story and Magic the Gathering respectively. I think I could love these games if I could reasonably plan ahead, but I feel those games have too much variance and the outcomes feel arbitrary as a result. Though that could just be my lack of dedication to understanding the bounds of the generated content.
Saw this on my bird calendar last week. Would have been better if it was positioned next to the pair of “Great Tits” that were in another photo.

edit: In case the text is too small, the name is “Andean Cock-of-the-Rock”
Edit: I just now realized that the graphic is more privacy-focused rather than consumer-rights-focused. I don’t know what privacy issues Steam has specifically, so its inclusion on this list may not be justified regardless of any anti-consumer practices.
I’m not ditching my 20yo steam account on behalf of this graphic
I think that’s why they were included in this graphic. They provide DRM games that are vendor-locked to their platform. They require that you buy a game from them to download mods from the workshop, even if that game doesn’t use a Steam-specific modding framework (Slay the Spire and Black Ops 3 for example). They tie that account to many services in order to make it difficult to leave their platform. Services such as: per-game community forums, friend lists with direct messaging and multiplayer integration, VAC anti-cheat, and achievement tracking.
I like Valve, they contribute a lot to open source. But be honest, if Epic Games did 1/10 of this, they would be accused of trying to build a walled garden like Apple.
It will be absolute hell if Steam ever gets enshitified. It would be better if these services could follow an interoperable and open standard or were run independently. Vendor-lock from “good” corporations is still anti consumer.


Had a beard. He clean shaved a couple weeks ago.
Just according to kakapo. I mean kereru. I mean keikaku.


The gibs and blood from enemies is very bright when it stains the ground; I wonder if that ties into a new gameplay mechanic somehow. I think this is also hinted at by the last scene with the psycho in the rain and giant pool of blood. It could also just be a new visual effect.


It shouldn’t be
!important— that reads to engineers as “not important”. We should have picked another way to write this.
Maybe @important. Alternatively with custom values. And allow it to be applied to both rules and selectors. That would have been cool.
I know it’s bad practice to use !important anyway, but a quick way to customize specificity inline is useful for testing.




This sounds like the Linux vs GNU/Linux meme.
Both surgeons are bad it seems. Assuming X went first and played in the middle (the most optimal and common move), He could have won a turn early because O would have had to miss a block on O’s previous turn.
Edit: The only case where this isn’t true is if X’s most recent move was the X in the center which would mean that the center was open for every previous turn. That still doesn’t bode well for either of their abilities.
Don’t pick a house with a dog next time.
The claim wasn’t that a code refactor is always a change in public interface, but that it could constitute a new major version. I listed two examples of when a major version should be incremented, the first being a change in a public interface, the second (erroneously) was a change in a private interface which I then clarified could only apply in the case of a more substantial code refactor, because as you pointed out (and I reiterated and agreed with), private interface changes don’t necessitate breaking changes. It isn’t an exclusive requirement that a public interface has breaking changes in order for the major version to be incremented, only that there be a new major version when that interface breaks introduces breaking changes.
I had to explain userchrome thoroughly in order to demonstrate that it is a public interface and differentiate it from the gui. I assumed it wasn’t intuitive because you missed it when I provided it as an example initially and was accused of avoiding that point.
The first sentence of each paragraph addresses which point it argues other than the userchrome demonstration which follows from the prior paragraph and only addresses your userflow vs interface question in its conclusion.
You are correct about private interfaces. When I wrote that I was imagining something more significant like a code refactor, but yes, obviously, changing something like an internal function definition would not require a new major version if it doesn’t change a public interface. Similarly, implementing a bugfix or new feature wouldn’t necessarily mean that an existing public interface was broken, or that the major version should be incremented. I didn’t intend to imply that.
I am using public interfaces in my examples because the original point was how SemVer can communicate at a glance to the end user the kinds of changes that were made (compatibility-breaking, bugfix, etc.) and I had the offhand idea to also communicate when the update was released by including the date in the patch number. I am not confused about what semantic versioning is or whether it can only apply to public interfaces or libraries. If I knew it was going to start an argument, I wouldn’t have mentioned backwards compatibility; it was an offhand comment tangential to the idea I was explaining. I could have just as easily said:
“I prefer the SemVer
Major.Minor.Patchapproach so I can tell at a glance if the update is a new feature release or is just bug fixes”.
I don’t think I skipped the question about Firefox interfaces. An interface I was looking at for backwards compatibility was in the example I provided with the UserChrome interface and I provided a specific example of a third party tool using that interface, the FireFox-UI-Fix project. Admittedly, this isn’t a strong example because the UserChrome customization doesn’t expose any functions to be called and doesn’t define any kind of protocol in a traditional sense. But that doesn’t make it any less of an interface in my opinion.
The UserChromeCSS customization feature is provided to the user by Mozilla for the purpose of modifying the browser’s chrome i.e. graphical user interface (note I’m not confusing a gui with a programming interface, they just happen to be the same thing in this example). In order to make these customizations, the user must be aware of how the browser’s gui is layed out, i.e. the user must know the structure of the HTML that makes up the browser’s chrome. If the user writes a gui customization which depends on that structure for one version of the web browser but then the browser changes that HTML structure in the next update, that constitutes a breaking change. In this example the interface is defined by the chrome’s HTML itself. The CSS written in the UserChrome.css references/selects that HTML and is thus dependent on the stability of that HTML in order to produce the same effects across different versions of the web browser. Third-party tools that distribute custom UserChrome.css files should therefore expect that their customizations be compatible across minor and patch versions of the same major version release. It’s not necessarily that the major version must increment every time this gui is changed, but when the interface for customizing this gui has introduced a breaking change (which in this case is usually synonymous). I think this is what you mean when you say “userflow”. If so, then no, I don’t think “userflow” is an interface. The userflow/gui happens to be an interface in this example because of the UserChrome feature that exposes the gui to modification through its own HTML/CSS interface, the stability of which is depended upon by both users and third-party developers such as the Firefox-UI-Fix project I mentioned.
As for other Firefox interfaces which would call for a major version increment upon being changed, there is the WebExtensions API for browser extensions, and the cli arguments that you mentioned. I don’t think providing an exhaustive list supports or invalidates any point or opinion I’ve stated. The major version number is incremented if any public interface changes, it doesn’t have to be representative of a single interface exclusively. An application can provide multiple public interfaces, where a library tends to be more singularly focused (maybe this is the source of our disagreement/misunderstanding?). An incremented major version just means that there is some breaking change(s) in some interface(s). Conversely, an incremented major version number doesn’t imply that every provided interface contains a breaking change.
If it’s your opinion that SemVer is better suited to a narrow API or library where a new major version exclusively indicates a breaking change in its singular public interface. Ok. That doesn’t indicate a lack of understanding SemVer on my part, and that’s not a requirement of SemVer. There exist applications using SemVer that expose multiple interfaces.
My suggestion is in compliance with standard SemVer as far as I can tell, but yes it is frustrating when apps use versioning that looks like SemVer, but make interface changes in Minor versions and don’t really adhere to SemVer.
Yes, especially for applications, and especially for Firefox. The Major version in SemVer increases with any interface change public or private (or it’s supposed to). This is important to communicate to users who rely on any 3rd party plugins, or who need to open files created with prior versions of the software, including configuration profiles.
Using Firefox as an example, I use the Firefox UI Fix. If Firefox changes their browser userchrome/layout, this mod breaks. But it is nice that I can tell at a glance when a new Minor version or Patch version releases that it contains no changes that break this mod. Any breaking changes in these versions are bugs in Firefox.
As for higher number versioning. I’m not advocating that Firefox restarts their Major versioning number back to 0. They could skip Major versions and call the next Major version 200 for all I care. The only thing my comment advocated for was including the date in the patch version number.
I prefer the SemVer Major.Minor.Patch approach so I can tell at a glance if the update breaks compatibility or is just bug fixes. Technically the Patch part can be any number as long as it increases each update of that same Minor version, so one could write the versions as AA.BB.YYMMXX where AA is the Major version, BB is the Minor, YY is the two digit year, MM is the month, and XX is just an incrementing number.
I think this approach has the best of both systems.
Building webs is for suckas