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Cake day: July 19th, 2025

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  • This sounds like analysis paralysis. If you have 5 games, it’s easy to select one. If you have 416, it’s difficult to select one.

    I’ve often found that the more options I have, the more difficult it is to come to a decision. And when you think about “what game should I play,” it sounds like a silly problem to have. But when you extend it to other problems in life, like “what should I have for dinner,” then you see it start to cause some pretty serious problems.

    Lately I think I spend more time trying to decide what to play than I do playing games. Then I’m not always successful in making a decision, or might run out of time, and then I don’t play any games. Following the same reasoning, sometimes I don’t eat dinner.

    If you start to notice this is becoming an actual problem, the good news is there are tools and techniques that can help you make a decision. About a thousand of them. Good luck picking one.


  • I haven’t seen Weapons, but I do like a horror movie.

    Horror is a very diverse genre. Pretty much any story could become a horror story by adding a little twist to it. You’ve got stories that lean into the tropes, stories that actively subvert them, and stories that go their own way.

    As far as genres and audiences go, horror is really divisive. People who like it like it, and the people who don’t really do not. In the movie industry, it’s considered high risk, so you typically won’t see horror movies as a major budget summer blockbuster. Traditionally, you’re looking at low budget movies taking chances on new actors / directors / writers. In horror, studios would prefer not to invest in one major picture, but instead diversify into ten pictures and hope one of them is a hit.

    Because of studios’ aversion to horror, it has a thriving indie scene. You’re way more likely to see underrepresented voices in horror here, particularly women and queer directors. With limited studio involvement, these stories feel far more personal. And in an industry that relies on thrills, a personal story from an underrepresented voice is more novel. It’ll be more authentic and connect with certain audiences, while other audiences might find it more subversive and unsettling.

    It sounds like you were a bit disappointed that Weapons never fully explained itself. While it can be sometimes frustrating, this is a common technique in horror fiction. Stephen King wrote about this extensively in his horror how-to Danse Macabre, but the conventional wisdom is that if you leave certain elements blank, the audience will fill in the blanks themselves and they’ll be scarier than whatever the author originally had in mind. Particularly in arthouse/auteur cinema and thrillers, these blanks also leave room for the audience to make their own interpretations about the meaning of a film - and finding meaning is something that I’m particularly drawn to in film.

    I think at their root, people watch horror movies either because they want to be scared or they want to be comforted. These motivations are at odds with each other, and yet, they make sense to me.

    For the people who want to be scared, the movie provides a build-up and subsequent release of tension. The tension comes with adrenaline, anticipation, and focus, and the release comes with thrills, relief, and probably give you something to laugh or at least talk about later. It’s a lot like riding a roller coaster. Plus if you’re focused on the horror of the film in front of you, it can provide escapism from the all too real horror show of life.

    Then there’s the people who want to be comforted by these movies, and I’m in this camp now. If you’ve seen a thousand horror movies, you probably know how the next one is going to go. You might still jump at the scares, but you know when they’re coming. You may not guess every twist, but you know where they belong. Even the subversive movies become formulaic because the director needs to know the audience’s expectations in order to surprise them. Watching a new movie you can see the influence of the rest of the genre, and if you choose an old familiar movie you can find new details while still enjoying the expected story beats.


    I don’t like every horror movie. I know what I like, but the trouble is you don’t always know going into a movie what to expect. Not knowing what to expect is arguably a good thing when you’re selling fear, after all the fear of the unknown is one of the more primal fears. Still, I think more robust content warnings would be useful.

    For instance, you mention gruesomeness as being a particular turn-off for you. When you’re deciding to watch a movie, you’ll probably see that it has a letter rating and some kind of content advisory. I’m most familiar with the Motion Picture Association (MPA) ratings, like PG-13 or R, and they’ll include a descriptor of why a movie received a particular rating. The problem for me is that byline often falls short of describing the tone. You might read “Intense blood and gore,” but whether you’re watching Friday the 13th, Tucker and Dale vs Evil, Saw, or The Fly (1983), that gore is probably going to give a different impression because those movies all have radically different tones from each other. In a similar vein, I think of Event Horizon, which is relatively tame apart from something like thirty seconds of psychosexual torture porn that would make De Sade blush.

    My personal bugbear are jumpscares, and I wish they were called out in the ratings. They’re a very common complaint among horror fans. They do serve a purpose, but are largely cheap and overused. The “jump” is really an involuntary reaction, and it will occur whether you expect it or not. I suspect they’re only as popular as they are because studios do test screenings where they film audience reactions. A jump is a very visible reaction, but it’s a poor indicator of what the audience is thinking. I imagine that the people reviewing the reactions read them as “very scary film,” but my reaction often has me feeling vaguely insulted.

    I also like horror games, and jumpscares are overused there too. You can’t escape it.





  • My level of antagonism depends on how self-destructive brain wants to be.

    Brain wants me to eat a whole cheesecake even though lactose doesn’t always agree with me. Okay, well, Brain wants me to be happy and also acquire those sweet, sweet calories, I respect that.

    Brain wants me to vividly imagine sticking a knife in my belly while I’m chopping vegetables for dinner. Sorry Brain, you’re kind of a dick.


  • BougieBirdie@piefed.blahaj.zonetoADHD memes@lemmy.dbzer0.comI'm not
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    22 days ago

    I’ve heard of therapists recommending you name your brain - particularly someone you dislike - so that you can separate yourself from the part of you that runs amok.

    Fuckin’ Greg’s at it again, won’t let me sleep until I check to see if the door’s locked for the seventh time. Boy, I hate that guy.




  • Not to be flippant, but if you want to alter the way you think, then therapy is probably the answer.

    The good news is that in my experience, the valuable part of therapy is totally free and you could start today.

    I’ve had success with Cognitive Behavioural Therapy (CBT). The model for CBT says that our automatic thoughts initiate our feelings, and while our feelings are valid, our thoughts can be bullshit.

    Our brain is like an overgrown field, and each thought is like a person passing through it. Each time a thought passes through the field, it wears down a groove which will become a trail or a road. Our thoughts want to take the path of least resistance, so they follow the well-worn paths. However, we can create new paths with better thoughts that lead to more positive feelings, and eventually the negative paths have more resistance than the positive ones.

    The key technique is recognizing Cognitive Biases, which are common ways that our brains lie to us, and then restructuring our thoughts through journaling exercises. Common biases include assuming other people think poorly of us, making predictions of the future with limited information, or thinking that because we feel bad we must be bad.


    Now on the flip side, therapeutic techniques are not a one-size-fits-all solution. What’s worked for me might not work for everyone. And that’s okay because there’s plenty of tools in the toolbox left over.

    I got a lot of mileage out of CBT. It’s logical, there’s a process to follow, and it improved the quality of my life to a point. It didn’t happen overnight, and I still have bad times more often than I’d like, but there was improvement

    Whether you have access to a therapist or not, the greatest impact from therapy comes from doing the homework. It’s lame, but there it is. But if you really don’t vibe with a technique, the good news is there’s a zillion other techniques you could try a web search away.



  • I’d argue that racism is a symptom of some of these other things.

    An imbalance of societal power leads to - or is caused by - manipulative politics. Those politics are increasingly being pushed through addictive technologies, and indeed, are using racism to divide us at the cost of democracy.

    Racism is a symptom, but understanding where it’s being pushed from has value. It’s like saying someone died of heart failure - just about everyone dies of heart failure, but it can be more useful to know what caused the heart to fail




  • Git is what’s known as “Version Control Software” which basically means that it keeps track of the changes you make.

    It’s primarily used for software development, and where it shines is when multiple people are collaborating on a project which will receive many changes. You can create a “branch” of the project with the changes you want to “commit” and then after they’re reviewed in a “pull request” you can “merge” them back inyo the main branch. If at any point in the process you discover that the changes cause issues, a history allows you to “revert” those changes back to what you had previously.

    As you can probably see, there’s a fair bit of terminology in git. It’s a powerful tool that has a learning curve in order to use it.

    While git is primarily used in software development, it doesn’t have to be. In fact, you could use it for any collection of files that receive changes. It’s not uncommon to see it used for technical writing , wikis, or large collaborative documents. I recall seeing a compelling argument that it could be used for drafting legislation, although I’m not aware of any government which uses it for that purpose.

    Some people argue about whether or not you should use git with non-text files because the changes are much larger, but you don’t have to rigidly follow dogma.

    I knew a guy who liked to use git for his RPG campaign notes. The main branch held his setting info, and when he’d run a game he’d create a new branch. If he was pleased with the game and wanted to enshrine it in canon, he’d merge it into main. Otherwise, he could leave the branch alone, but he’d still always be able to go back and look at the adventure with the details of the setting as it was at that time. I thought it was overkill, but he had fun.




  • My interpretation is that people hate AI, but an individual’s rage against the machine isn’t enough to hurt it. Something I agree with.

    Then it goes on to say that AI is just here to help, which I think is supposed to evoke sympathy for something that was unfairly demonized. Something I don’t agree with.

    If you try to distill it further, I read this as dissatisfaction against AI is futile and unjustified. It reads as though AI was a benevolent force designed to help people, which unfortunately just isn’t true