(Just as a side reference, the “iMac” is that all-in-one computer that just looks like a big monitor on your desk that connects to a keyboard and mouse.)
(Just as a side reference, the “iMac” is that all-in-one computer that just looks like a big monitor on your desk that connects to a keyboard and mouse.)
There are so many reasons to be glad not to have kids. Live it up, friend.
& a utility
Oh they don’t want that one.
Would successfully decompiling this game make the process any faster for the sequel, or is it just a manual labor thing?
Does this go to show that authorities needing backdoors to everything in order to do their jobs is actually kind of nonsense?
Sounds like skill issue to be honest
Seeing this crop up as a semi-frequent response before the game is even out yet isn’t really selling me on it. I definitely see myself as skill-challenged, so it sounds like I won’t like the game much and anyone I end up playing with probably wouldn’t like me much either.
In the article there’s a testimony from someone who doesn’t normally like shooters being into this game. That actually kind of speaks to me, but I’m convinced that’s because the general public still doesn’t have access to the game yet. Once people start getting crazy competitive on this, it won’t be fun anymore.
Is this game actually good or just hyped up because it’s a valve game?
Does Microsoft get a cut of all pc games sold? Do all pc games play on Xbox consoles?
I don’t think any of it matters, I’m just stating things as I see it. Microsoft wants profits, the examples I listed before have not been as profitable as probably predicted, so they are trying to make it up by selling older exclusives to eager PS customers. Sony sending exclusives to Xbox probably isn’t seen as profitable to Sony, so maybe they won’t do it.
I am more inclined to think they are just selling to other platforms because they have to after dropping so much money on Activision, Bethesda, and trying to keep games pass a decent value proposition.
Granted, I think selling multi platform is a good move and I hope they stick with it, but I think the PS5 is trouncing the Xbox enough worldwide that even without a whole lot of first party games, PlayStation has no real obligation to throw Xbox any bones in kind. PC ports seem to be enough.
Sorry, sometimes I don’t articulate well. I edited my original comment. Maybe it will clarify what I mean to say.
Not talking about this game. I’m talking about future western releases.
As a cis male, fwiw, I personally wouldn’t even think about it if the male body was option B or 2 or whatever, but what do you think about a feminine to masculine slider? I think Elden ring did that and it seems pretty clever. After that I think there were other sliders for options such as weight or fitness or whatever.
China pandering in games about to go into overdrive.
Edit: when a Chinese game made for Chinese people sells as well as this, you can bet your britches more western studios will try to get in on those sales. How do you do that? Give a bit of a nod towards China in your games and don’t add anything that will piss them off. I wonder if Ubisoft will put assassin’s creed in China next.
It doesn’t matter to me, but I’m just saying expect it.
It was a nice little showcase. Looking forward to seeing it grow in coming years.
I’m thrilled for Flat2VR. I’ll be upgrading Arizona Sunshine. I’m unfamiliar with into the Radius, but I’ll be watching it since it’s coming to PSVR2. Disappointed that Fracked and Hitman won’t be on VR2, though if they were I would have preferred some graphical enhancements.
Are men being protected from hate speech or something?
Behemoth, Metro, and Aces are my tops on your list, but for my PSVR2: Max Mustard, Undead Citadel, Arken Age, and Wanderer Fragments of Time are all on my wishlist as well.
What you describe is often referred as a “generational leap”.