Understood. Have a pleasant day.
Understood. Have a pleasant day.
V2H unfortunately isn’t broadly available as a concept in the US yet.
For what it’s worth, most of the Kia/Hyundai V2L plugged into your house shenanigans aren’t as convoluted as they might seem. Basically there’s something called a Transfer Switch that you can get installed into your house’s circuit breaker. It tells your house to stop pulling power from the grid, and start pulling it from whatever you have plugged into the switch. It’s technology that’s been around for ages for gas generators. You can hire an electrician to install it. The big issue with the current Kia/Hyundai V2L and transfer switch setup is 1) the car’s doesn’t put out enough voltage to power an HVAC system in certain power outage situations, and 2) You don’t any of the novel back and forth charging where your house / the grid can use your car like a cheap reserve. Folks have used Ioniq 5s to keep a fridge and some lights going for days though.
At this point your options are be a Lightening early adopter, wait, or buy whichever electric car you’d like now and maybe look into a generator.
It’s not a threat. It’s a warning. Get out of there TPM.
“My battery is low and it’s getting dark.”
For a bit more context, this is the fan project “Bloodborn Kart” with its IP serial numbers filed off.
NuPhy’s got some interesting options as well. https://nuphy.com/collections/keyboards/products/halo75-v2-qmk-via-wireless-custom-mechanical-keyboard
The low profile space is a little tricky. It leans into column staggered ergonomic boards really quickly. Kailh’s Choc switch is as low as you can go, but those folks get really custom really quick. They’re not big on function rows or arrow clusters, so the next step after Keychron or NuPhy would be something along the lines of the Afternoon Breeze. https://www.afternoonlabs.com/breeze/
Have you taken a look at any of Keychron’s offerings? https://www.keychron.com/products/keychron-k3-max-qmk-via-wireless-custom-mechanical-keyboard Checks most of the boxes other than the knob.
The Hard Fork podcast had a pretty good episode recently where they interviewed one of the engineers on the project. They’d troubleshooted the spacecraft enough in the past that they weren’t starting from square one, but it still sounded pretty difficult.
Modern satellites are protected by various means of encryption, but there’s an enthusiast community that tracks down and communicates with very old unencrypted zombie satellites. There’s even been an NGO which managed to fire rockets on an abandoned NASA/ESA probe (with their approval.)
The Voyagers benefits primarily from the lack of groups with an adequate deep space network to communicate with it. Their communication standards are otherwise completely open and well documented.
I still cannot believe NASA managed to re-establish a connection with Voyager 1.
That scene from The Martian where JPL had a hardware copy of Pathfinder on Earth? That’s not apocryphal. NASA keeps a lot of engineering models around for a variety of purposes including this sort of hardware troubleshooting.
It’s a practice they started after Voyager. They shot that patch off into space based off of old documentation, blueprints, and internal memos.
Just got my Ambient Twilight silent choc switches in! These switches feel incredible. I’d been running tape/floss modded Red Pros up until now. Their sound is similar depending on how well you did the mod, but they always felt disappointingly mushy. The Twilights are even quieter and have a nice satisfying linear feel. They’re definitely quiet enough to start bringing to the office more regularly.
The keyboard’s a variant to last year’s TypeBoy. A pair of modded Game Boy Advance cartridges house a custom PCB, XAIO BLE, shift register, and Sharp Memory Display. (When you don’t accidentally crack one during installation. Whoops.) The Mark II trades the staggered column setup for an ortholinear layout with an offset mod row. The new shape helps channel the handheld vibes a bit better. I went with a PCB stack this time for the case. Partially to try something new, partially to hide the bright Pro Red switches. I’ll have to let the Twilights shine a bit more on the next revision.
Without hyperbole it’s probably one of the best Star Trek games. Definitely in the Top 3. Full TNG voice cast, point-and-click adventure games are a good format for away missions and diplomacy, and it runs well in DOSBox!
I recently went back and played the PC CD-ROM DOS game Star Trek - The Next Generation: A Final Unity. The GameFAQs guide for it was originally written in 1995 and had a CompuServ email address. 😱 The ancient texts certainly got me out of a tough spot with a floating platform puzzle.
The two hardest problems in computer science are cache invalidation, naming things, and off by one errors.
I love my Sofle and have had little desire to move down to fewer keys. If I ever get that itch, I can always pop my number row off for a week and see how well I get by.
My favorite compile error happened while I was taking a Haskell class.
ghc: panic! (the ‘impossible’ happened)
The issue is plainly stated, and it provides clear next steps to the developer.
Thirty minutes. So mostly misspelled words. Most implementations of this type of feature also have a small “Edited” flag.
Looks great! Love those wooden rests!
The games aren’t deep per se, but they just get a little tonally weird towards the end given the franchise’s cute presentation. You go from fighting a tree who won’t stop disrupting forest creatures to battling an unknowable alien incarnation of darkness who wants to take over all of reality. The series has a lot of, “Oh no, our friend’s been possessed by a manifestation of pure evil!” plots.
This is pretty typical for universities. They don’t want the airwaves clogged, doubling up NAT can lead to networking wonkiness, and they don’t want you giving university network access to unauthorized folks with an open AP.
When you say VR streaming, you just mean wireless from your PC to the headset, right? There’s a chance you could do that with an offline wireless router if the VR experiences you’re looking to play are single player.