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Cake day: August 6th, 2023

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  • The game gets kinda meta on itself. This is mild spoilers: There’s a greater overall plot that gets progressed by a looping simpler plot. The idea is that, you are instructed by a narrator to go to a cabin in the woods and slay the princess inside. The choices you make cause this plot to repeat with a twist. When the simple plot loops its influenced by what you did on the prior iteration of the simple plot. Each of these loops is actually you advancing down a branching story path, and you need enough of these branches completed to complete the greater overall plot.

    Its sort of like the Stanley Parable, where you can defy the narrator, or go along with his demands. The fun is getting a reaction out of the narrator or any of the other characters by your actions or dialogue choices, and seeing the story change based on what you choose. However its still a visual novel, so its a lot of listening to dialogue.



  • Steam itself works fine on Linux. I don’t think I have a single game in my library that doesn’t work. I’m using Arch (btw) and I’ve found that for my use case (internet browsing and video games) that I haven’t had any major issues.

    The two issues I do have are:

    • If I go too long without updating then package dependencies get screwed and its a headache to fix. -Downloaded applications need the console to allow them to be run. (This is just a single command I have sticky noted to my monitor.)

    I still have my Windows install (dual boot) as a just in case backup, but its been months since I’ve used it.


  • I’m a FNAF fan, and as a movie its quality is that of a straight to DVD movie. It has major flaws that I could go into incredible length about, but the more I think about it, the more I like it as is. The lore of the games is campy, and all over the place, as well as cliché in many places. The series never took itself too seriously while managing to make goofy characters feel mildly threatening. The FNAF movie captures this campy B movie plot excellently.

    Really, the major draw for me was that I had invested my emotions into a community that formed as a result of the creator embracing his fans and doing his best to give them what they wanted, even if he wasn’t the best at it. The community never really cared that the lore was imperfect, they cared because they felt like they could invest themselves in the story because there was another game of uncovering the hidden story after they finished playing each game. It brought people together because everyone had their own takes on the story. It was super exciting to have each game show up because then you’d have more people with their own takes on the story and big personalities making videos having fun with a goofy game series.

    Seeing the movie felt like a huge love letter to the whole experience. I wanted to see these goofy and campy machines on the big screen because they already occupied a space in my imagination. As a fan, I went in with the perfect level of expectation, I expected a campy B movie that would be fun to watch and not take too seriously, and its exactly what I got. In fact, there was a level of fan service in the film which made me absolutely delighted to watch it.