Really looking forward to this once it’s complete! I’m currently using ranmaru22’s vertical tabs, but having something native that won’t risk breaking with FF updates will be nice.
Canberra local, lover of all things geeky
Really looking forward to this once it’s complete! I’m currently using ranmaru22’s vertical tabs, but having something native that won’t risk breaking with FF updates will be nice.
Yeah I hopped back over from Edge when the manifest v3 stuff came out, and the two main things I miss are proper profile management and vertical tabs - I’ve been using https://codeberg.org/ranmaru22/firefox-vertical-tabs to get around it currently, but having a native implementation to both issues will be a massive (and recently rare) Firefox W.
Arkham Knight is decent except for the batmobile sections - as others have already mentioned.
I’d still argue it’s better than Origins though. From memory, memorising all the different toolbelt skills isn’t really necessary - you can definitely get through the game by just abusing jumps, cloak and counters - some special enemies might need a specific ability to make vulnerable, but the game normally warns you the first time you fight them, so I don’t think it ever feels too overwhelming - it just feels like a lot if you run through it very quickly.
This is why I absolutely refuse to install Valorant (and now LoL) - I could somewhat understand if an anticheat refused to boot up the game in question if something triggered it, but it going massively outside of its scope and wantonly disabling or killing other processes is just nuts to me.
If I really hate front end, but still want a lot of the responsiveness of a SPA, I’d have to give ASP.NET Blazor a serious thought.
It’s largely all back end driven, with the dynamic elements driven via webassembly that pretty much works like black magic.
Is there any reason to use the Bitwarden Firefox extension rather than the app?
Have to disagree with you on echoes - I loved the game, but IMO it was much easier than Prime 1 - the most difficult boss was the probably the boost guardian midway through rather than any of the endgame bosses. The ammo system made the standard power beam too centralising which was boring, and the dark world damage just served to slow the player down, since the light fields regenerated your health.
No one’s suggested it yet, so I’ll say Fire Emblem: Three Houses - lots of gameplay hours, especially if you want to go through each of the four storylines, albeit can be a bit repetitive getting to that point.
Lazy Web devs who took the ‘mobile first’ mantra to mean ‘mobile only’ 🙄
Android Debug Bridge - it’s a tool you can use to access parts of Android you don’t normally have access to directly on the phone.
Well Google has recently been forcing through its awful Web Environment Integrity proposal so…
Bobby Kotick is likely on the way out at least (probably via golden parachute).
Again, revenue. They report revenue because it’s a nice big number, but it’s different to profit (which is why a lot of people suspect they don’t make much actual money, if any).
Revenue, sure - I don’t believe Google shares profit numbers for Youtube separately to the rest of the portfolio. I could be misinformed though.
Like legit, some of these comments are utterly deranged. YouTube has ZERO competition in the mass market consumer space, everyone else is a niche player, and it’s debatable whether YouTube even turns a profit despite that.
Yeah I do understand the reasoning and honestly can’t fault them for it - they are a for-profit company after all.
Doesn’t mean that it’s not a good example of them throwing their weight around (which is admittedly rare).
Ironically this is actually an example of Valve using its dominant marketshare to suppress rivals - Steam’s ToS require devs to have equivalent pricing across all storefronts if they want to sell on Steam at all, so making it harder for cheaper storefront cuts to translate to lower prices to consumers, who might otherwise move to a different storefront.
Devs aren’t going to drop Steam as a store, so they’re stuck.
That may be so, but that’s not the way that the initial tweet is using the term, and not the commonly understood definition.
I’m not denying that Valve as a whole have been a force for good in the PC gaming market, but it’s pointless to argue semantics and make up definitions to better suit personal bias instead of debating the actual point that’s being made.
People saying Steam doesn’t have a monopoly because other stores exist, is the same as saying Microsoft doesn’t have a monopoly on PC Gaming because Mac and Linux exist. Technically true, but ultimately meaningless because its their market power that determines a monopoly, not whether there are other niche players.
While Valve and Steam have generally been a good player, and currently do offer the best product, they still wield an ungodly amount of influence over the PC gaming market space.
Epic is chasing that because they really want what Valve has, though no doubt they plan to speedrun the enshittification process as soon as they think it safe.
This is useful for updates so you’re not bottlenecked as much (if you don’t have automatic background updates set up).