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Joined 1 month ago
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Cake day: March 4th, 2025

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  • everyone should learn enough about how a computer works to be able to contribute in some way

    Every user should give back either in the form of labor or with money. All of the problems you list are problems that could be solved with money.

    Many FOSS projects don’t focus on getting a lot of donations or selling services. Non profits need revenue too. Even the sale of merch like stickers or mugs with the project logo could be used more effectively.

    Contributing with labor is also not easily accessible or even always well received. Active outreach from the project to recruit users is also not practiced much. All of that is of course organizational and managerial work as well as media work and community management. If the volunteers are already overloaded, it won’t be done well of course.

    Everything being done by a few frustrated, overworked people isn’t healthy or sustainable

    Very much so. Voluntary work should only be done, if the work itself is enough reward or simply fun or as a learning experience. A project can be sustainable even if it’s carried by overworked frustrated people. It just needs a way to recruit new contributors at the rate people quit from burnout.














  • 6/10 that’s a pretty low score. It’s an easy 7, maybe an 8.

    This game is extremely innovative in the way it creates puzzles. It’s not particularly long, but that’s not a downside really, it’s a proof they didn’t pad the length with mindless repetition.

    worth it if you’re a fan of the genre

    If you like puzzles, artsy games, and especially innovative mechanics, then it’s very much worth checking out.

    Superliminal draws heavy inspiration from Portal and The Stanley Parable

    The narrative setting and tone is similar, otherwise even these two are very different games gameplay wise. Portal is a 3D first person puzzle game. Stanley Parable is a walking simulator with a parody, meta narrative, deconstruction of video games.

    Check out Q.U.B.E. or Q.U.B.E. 2 for a good 3D first person puzzle game.