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Cake day: July 7th, 2023

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  • I’ve had some issues with Invidious being unable to play specific videos once or twice, but the issues tend to go away after a couple of days.

    I mean, we know Google and Youtube are both multi-billion-dollar corporations that are absolutely enraged by the idea that there could be any possible way for a commoner pleb like you to NOT have your online experience absolutely crammed with as many privacy violations and hyper-targeted ads as possible. Invidious having to constantly stay ahead of such powerful entities’ attempts to block them out means that some errors and periods of downtime are perfectly excusable- what’s important is continuing to support them in their fight.


  • Oh yeah, I wouldn’t say that Nintendo are paragons of virtue or anything. But they are far, FAR better at making games that offer a wide variety of experiences (edit: when compared to Sony/MS. Indies are king). Similarly, sure the Switch control scheme isn’t something nobody had ever conceived of before, but it’s very distinctly different from the Xbox/Playstation controllers.

    They’ve got like… what, 7 or 8 IPs that they actively maintain, right? And about 10 more derelict but still iconic IPs. Plus some stuff made by other companies that’s exclusive to their hardware.

    -Mario -Zelda -Pikmin -Splatoon (Hey look a gun game) -Fire Emblem -Donkey Kong Country -Super Smash Bros

    Dedicated 3rd party: -Xenoblade -Pokemon

    All these games have really different themes and gameplay styles and aesthetics, and that is the reason why I’m convinced that the Switch 2 is perfectly positioned to just completely take over the market the way the Wii did- Nintendo is large and competent enough to avoid the issues that plagued the PS5 launch and later life, and fresh enough to get people interested, unlike the Xbox.

    Where Sony/MS have uhhh… Looks at the PS5 exclusive gamesLooks at Halo/Call of Duty/Fortnite


  • Pffff. The AAA industry is notorious for being about as stale as a three week old french baguette. If it isn’t a Gun Game made for chasing the most recent trends, then chances are they don’t even want to sniff at it. To say nothing of the absolutely egregious thirst for Profit that plagues a lot of titles. It’s one thing to be a $70 game, and another thing entirely to be a $70 game with a subscription, ingame puchases, and day 1 DLC.

    Sony and Microsoft can have their pathetic little ‘arms race’ about processing power and framerates and 150GB+ games.

    In the meantime, Nintendo is likely going to step right up with something that has a nice fresh, intuitive control scheme like the Wii or the Switch, with a solid release library that covers a variety of styles and appeals, and promptly curbstomp the living shit out of the competitors. The market is absolutely wide open for a smash hit console in the near future, coming off the backs of the PS5’s no-games failure and the fact I haven’t even heard about the Xbox in about 3 years.



  • It’s pretty modern if you mean popular, although the idea itself is REALLY old.

    Rather than going into specific examples because there are a lot of them (especially in gaming and TV), I’d like to say my piece on cliches.

    Basically, cliches come to exist because the cliche trope is a really good idea.

    “The Butler did it” as a murder mystery trope is a fantastic idea because some people with too much money will use the protection money affords them to mistreat their employees, providing a great motive you can build on to create a great story with relatable morals and characters. It sets up a character with perfect motives, means and a reasonable position of trust to avoid suspicion.

    Similarly, “Hell good, Heaven bad” is a fantastic trope because it lets you step back and analyse things like the negative impacts of religion and how authorities (and the bible) will portray themselves as good regardless of their actual actions. Plus of course there were periods of time where people were told doing virtually anything that didn’t fit into an extremely narrow worldview meant you were going to hell. You know, stuff like basketball and Dungeons and Dragons.

    Now, the problem with cliches is when someone sees a popular idea that’s also a very good idea, but doesn’t understand why it was a good idea. As a result, when they use the idea, it rings hollow at absolute best, and that kind of terrible execution of something that’s already known and popular tends to be especially disappointing. I think the best example is The Hunger Games, which absolutely defined young adult dystopian fiction for years because it showed how the media industry mistreats its workers, and Alleigant, which used a lot of ideas from Hunger Games (and some other things) without actually understanding the ideas.

    (TLDR: Hunger Games has a love triangle as a prominent plot element, but the actual reason is that it’s perpetuated by the media pretty much on pain of death for Katniss so that she can entertain the viewers. By contrast, Alleigant also has a love triangle but the triangle IS the plot element and the author bends over backwards to make it happen despite the fact none of the characters really feel like they’re suitable for it)

    Anyways, cliches aren’t bad but you need to know how, why, and when to use them in order to actually fulfil their potential, and the heaven-hell one you’ve mentioned above is no exception.





  • Even if Blizzard games haven’t had a high note since 2016, I would like to remind everyone that the company still had absurd amounts of goodwill and customer loyalty for a large and corporate studio at the time, with fans owning and actively collecting literal decades of merchendise.

    Things only really truly collapsed for Blizzard and saw their goodwill vanish when they openly supported and endorsed the chinese oppression of Hong Kong.

    Specifically, the winner of a Hearthstone tournament was interviewed after his win and gave the pro-Hong Kong slogan “free Hong Kong, the revolution of our times”, which there was absolutely no rule or stipulation against. China demanded that the company not endorse that (because authoritarianism), but Blizzard ACTIVELY WENT THE EXTRA MILE to strip the player of his prize money and ban him from all future events alongside other punishments, specifically in the name of appeasing the chinese government.

    It wouldn’t be fair to expect a game company to singlehandedly stand up to an authoritarian regime that loves to make people disappear. But it is absolutely fair to recognize that Blizzard’s actions very clearly demonstrated that they weren’t just doing this because they were threatened into it- they were more than happy to actively endorse the chinese government’s oppression of Hong Kong. And THAT is what we should always remember about Blizzard’s morals and principles, or lack thereof.











  • Actually, this isn’t totally wrong, even if the comic is obviously a comic.

    Fat people (at least, the ones who aren’t bedridden) DO tend to be pretty significantly stronger than skinny people that aren’t doing enough exercise, and it’s literally for this reason. Carrying all that fat around genuinely does provide some training.

    Don’t get me wrong though, someone who’s doing proper exercise will obliterate both of them, but it’s still an interesting fact.