I’ll be your shooting star~ Wish upon me and I’ll be there to SUCK YOUR BLOOOOOOOOOOOOOOD

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Joined 1 year ago
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Cake day: June 17th, 2023

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  • I’m the wanderer.

    Terrible story, I went to a foreign city with some friends and got black out on tequila for the first and last time. Apparently I left our motel without letting anyone know to go perform urban parkour. I somehow failed to clear a 2nd floor jump and based on the imprint in my one shoe, landed entirely with my right heel. Clean break.

    My phone log showed that instead of calling anyone I was with or maybe medical assistance, I tried to call my boss 3 times before giving up entirely. I only have memory of some nurses later asking if I wanted to go to a hospital, but I denied them and slept it off. Guess I was found eventually, lol.







  • What especially sticks out to my laymen self is the trend where active duty numbers decrease over time, but self-inflicted casualties continue to increase.

    Additionally, the 2nd last page - from 2010 ~ 2019 the total deaths trend down from 1,485 to 893. Impressive! However, self-infliction continues to rise. :(

    Thank you for sharing!


  • idk if this is sarcasm, but there’s tons of real players in Slither.io it’s one of my favorite games to de-stress :)

    You can tell bots from people by observing the snakes. Bots are wiggly and prioritize nearby orbs. ~700 orbs they begin their adventure to the red wall to deposit their orbs. These snakes also have reoccurring names like Popular MMO, The White Rabbit

    Real players will have a more straightened pathing, probably following a sequence of orbs if they’re not dashing and making it obvious. They also aren’t programmed to kill themselves, so any snake above 1k that isn’t moving straight to the wall is a real player.

    Pro MLG players will be zooming to one of the many clusters on the map in the hopes that they can steal orbs from bigger snakes if they aren’t already circling as the big snakes. You’ll likely notice these players as tiny snakes desperately dashing in a straight line.

    You can see the many servers here: https://ntl-slither.com/ss/











  • Sure, but the mistakes aren’t the main issue, it’s that AI is just a tool that by extention can be abused by the humans in control. You have no idea what rules they give it and what false positives result from it.

    My primary concern here is that it’s Blizzard, whom love to gargle honey for China and is all for banning players that speak against them, is in charge of this AI.

    Blizzard’s previously talked about using AI to verify reports of disruptive voice chat, which is now running in most regions, though not globally. The developer says it has seen this technology “correct negative behavior immediately, with many players improving their disruptive behavior after their first warning.”

    Great, they can auto-ban players like Ng Wai Chung, I guess. For whatever they subjectively deem ‘harmful’. There’s also the looming idea that a friend can wander in my room, say something dumb, and now I’m closer to a ban because of an unrelated choice I made outside the game.

    And we definitely trust Blizard to be good with all the audio data they get to harvest. That won’t be abused later, right?