video games and music sure are neat… i am currently “moving” this account to kbin.run

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Joined 1 year ago
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Cake day: August 5th, 2023

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  • Getting back into Metal Gear Solid Peace Walker. I’m about at the end of the game and I’ve really enjoyed playing a portable full on stealth game. Its scope is quite limited, what with it being a PSP game, but it actually serves to breed a pretty easygoing stealth game with not too much of a cost for getting caught and pretty limited sound and sight ranges to match the small level sections.

    While it’s totally limited it’s actually a bit refreshing compared to how tight being stealthy can be in even the home console MGS games.







  • I’m not sure what you mean. Saints Row 4’s large criticism was that it was too different from SR’s heritage what with being a super hero game instead of GTA on crack. Past that Gat out of Hell isn’t a mainline title and was even further out there, and then Agents of Mayhem wasn’t even a Saints game, and I enjoyed the hell out of that game’s unique merits.

    The SR reboot was the first real Saints Row release since 3, so you could say that it didn’t do enough different (which I can’t speak for, I didn’t play it), but saying the series hasn’t done anything new since 3 is not correct. Whether those games were super great or not is a different discussion, but they were doing something different, unless you just didn’t specify between something different for the series or something different from all other video games.


  • Don’t worry, once youre given equipment to deal with them it’ll start to demystify them and you’ll feel more confident.

    Don’t be afraid to save before you deal with them too. If you walk into their radius (your odradek will pop up in a dramatic fashion and start tracking them) then you cannot save, but if you just walk back until youre out of their range again you can make a save and then take however many attempts as you want to handle them.

    Their behavior can be hard to figure out, so feel free to message me or something if you want more info on how to best handle them.


  • They won’t go away, but you will eventually learn and see where they are. Sometimes you’ll have to engage them, a lot of the time you can get around them.

    They’re not in all areas, but you will be able to understand how to deal with them and once you can fight back you can handle them.

    I was terrified by them in the beginning and didn’t want to have to deal with them, but now I really think they’re cool and enjoy taking them down. You really go from helpless and confused to knowledgeable and prepared.


  • Continuing my first time playthrough of Apollo Justice on my way through the rest of the Ace Attorney series.

    And returning to Death Stranding since I beat the game to max out the prepper shelters (mission givers) and to slowly work towards Legend of Legends (completing every single repeatable mission on “hard” mode).

    Now that the story is over Death Stranding is a fantastic “throw on a podcast and grind” kind of game. Very soothing.

    Still working through side quests in Borderlands 3 as well. Really enjoying the shooting in this one. As acclaimed as 2 is, I just couldn’t stand the shooting model until at least Pre Sequel, but 3’s shooting genuinely feels quite good now.



  • I still go back and listen through the original Arrow Pointing Down/Giant Bombcast up until Ryan’s passing. The age of the content makes it downright historically interesting now for their commentary on game releases.

    The chemistry of those guys (Vinny and Brad included) is still untouchable, no one can rein Jeff in and play off him as well as Ryan did, and Ryan is by far my favorite person to ever grace that website and podcast, and rightfully so as it was his child with Jeff. Rest in peace.