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Joined 1 year ago
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Cake day: June 9th, 2023

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  • There are few games that define a genre, transforming them into games for history books, and that’s Super Metroid. It refined the exploration-by-abilities genre we know now as “Metroidvania”, much like Dead Souls defined the “Souls” genre, and so forth.

    On the other hand, it also had it lows. Like that entry you don’t talk about that we hope someday is declared non-canon and all copies destroyed by spontaneous combustion.


  • Yeah, but the writing was on the wall when it came to Xbox Game Pass a few months later. If Microsoft deal was better than burning its sales, then that was it.

    Also, there was some other rumors that the sequel wasn’t green lit immediately since the sales of the first game didn’t meet EA expectations. Who knows it that can be attributed to missing Halloween and holidays.

    I think Dead Space 2 remake will never come. Motive is working on the next BF and the Iron Man game, that look like safer investments than a sequel of a game that failed commercially (in their books).





  • What’s dissapointing about Dev Home is that it offers nothing of value to the average developer, let alone somebody start it.

    Given the power of containerization and WSL2, you would expect it could create development environments for a given app, like creating a firmware for a microcontroller using Rust, or a backend using Typescript, and even bring common tools or toolchains. Instead, we get some widgets and that’s it.






  • That argument that any SoC upgrade wouldn’t be noticeable right now is partially true. A better SoC can be fabricated, but that would offset any cost Valve would willing to accept given the current Steam Deck pricing.

    It’s better to wait for what AMD creates. Surely they’re preparing new RDNA and ZEN architectures, plus TSMC new nodes. Those guys have an special sub-node to target low power devices, being the latest the one Apple eats every iPhone launch.

    If they pushed a new Steam Deck, it would be marginally better and most folks wouldn’t be so compelled to upgrade. Also, you fragment your development team, now you have to maintain two devices.

    Yeah, it’s better to wait a good timing when AMD and TSMC aligns, then you push forward and you offset the prior 4 year old model.


  • AFAIK, servers are rented for years (I believe 24 months minimum), and renewed after financial performances (are we making more money in the multiplayer than the server costs, the “content” pipeline, and the maintenance?). If it doesn’t make money, they let the contract expire.

    Second, the publisher usually pays the servers, while the studio is tasked with the last two tasks (content, maintenance).

    So no, it won’t die immediately, but it will probably die next year. I highly doubt the publisher will task another third party studio to maintain it.