Nope, not at all. Silverblue here (GNOME), and the upgrade went smooth, nvidia drivers and all.
Nope, not at all. Silverblue here (GNOME), and the upgrade went smooth, nvidia drivers and all.
I think they got the nvidia driver accumulation thing straightened out. On Fedora 40, I had it automatically remove a bunch of older versions and now it only lists the 64 and 32 bit versions I expect it to.
$ flatpak list | grep nvidia
nvidia-550-76 org.freedesktop.Platform.GL.nvidia-550-76 1.4 system
nvidia-550-76 org.freedesktop.Platform.GL32.nvidia-550-76 1.4 system
Edit: looks like it’s fixed by this.
If you’re using universal blue images, that comes built into the image (at least on nvidia images for sure). To get rid of it, you’d have to use rpm-ostree override remove to get rid of it.
The Mineclone2 game for Minetest is pretty solid, and it’s got most of what Minecraft has, it seems. My son and I play it pretty often.
Not quite the same issue, but similar in the sense that it was caused by a UEFI that didn’t conform to spec.
I have an HP laptop that I installed Debian on, and it would never actually boot to grub even though I checked the boot entries several times over. You could open the settings and choose the boot entry manually, so it’s not like it was a problem with the OS or with grub. Turned out, this model was hard coded to only allow a boot entry named “Windows Boot Manager” to be loaded by default. I used efibootmgr to rename the debian entry and it booted into grub straight away.
I always try to consult the man pages for these kind of questions (you can search by typing ‘/’ in the man page). Here’s what the systemctl manual has to say in the specifications for the
--force
option:Note that when --force is specified twice the selected operation is executed by systemctl itself, and the system manager is not contacted. This means the command should succeed even when the system manager has crashed.