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Cake day: July 1st, 2024

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  • Sound doesn’t travel as far through warm humid air, so the world feels a little more muted and calm. (Contrast this with the dry, dense air of a frigid winter day, when the sound of cars carries for miles as a dull growl.) The light is almost entirely diffuse thanks to clouds, rather than the sharp glare of a sunny day; your skin isn’t dried out and burned in the same way either. Public spaces aren’t as crowded. Indoor rooms are often lighted more gently as well without sharp sunbeams drawing lines. Add the sound of rain itself and the faint smell of petrichor, and the improvement in the air quality as the rain washes particulate and pollen into the gutters, and you get a perfect day to curl up with a book, a cup of tea, and a cat on your lap.






  • Yeah, I’ve thought about this, but I think you need more than one degree of freedom for the chair to help with motion sickness. Like, if your character is in a car and accelerates, you need to tilt (pitch) backwards a bit, to emulate the way the acceleration pushes you back into your seat on the car (well, really it’s the corresponding motion in the inner ear we need to worry about, but a tilt is the correct solution for both). When you go around a corner, it needs to tilt (roll) sideways a bit, to match the feeling of being pulled to the outside of the turn by centrifugal force. Etc. Those are the forces our inner ears are expecting, and without those, there’s still a mismatch. And even with the hardware to do those movements, you need software to calculate the right motions ahead of time so you can reach the right positions in time to match the visuals, which is also quite difficult, and makes it pretty hard to picture doing this as a peripheral rather than as an integrated system. And the cost would be prohibitive.

    Honestly I think we may not get this until we can fake it all with electrical signals to the brain, which is quite a long way off.


  • If I’m remembering correctly, this phrase was immortalized in a Primus track at one point. There’s a weird, short track (or maybe an intro to a longer song?) on “Sailing the Seas of Cheese” that’s just one guy singing along with running water, and as I remember them, the lyrics are: “As I stand here in the shower, singing opera and such/pondering the possibility that I pull the pud too much/there’s a scent that fills the air; is it flatus? just a touch/and it makes me think of you.”

    Which apparently is still in my brain, even though I didn’t think I’ve listened to that album since the 90’s. My brain is weirdly prone to storing old audio, though.



  • I’m kind of reluctant to buy a headset with Google’s new VR OS on it. Cardboard was kind of fun until they cancelled it. Daydream wasn’t very good because they gave it a 2dof controller, but then they finally added 6dof head tracking–but then they cancelled the project before the headset actually came out (the one with 6dof tracking, I know the 3dof daydream headset exists, I have one. I think the 6dof one did come out [Lenovo Mirage] but the project was already dead at that point). So that was a bust. They also had project Tango for AR, but then they cancelled that right around the time an actually decent phone with support for it came out. And there was the VR180 video format, where they teamed up a bunch of hardware manufacturers, but then most of those never actually made it to market either and they dropped all the language about the project from their website. They also had that lightfield video project that allowed you to move around within a small volume, but they cancelled that project too.

    Google’s attention span with VR projects just seems to average about a year, and I don’t want to shell out high-end headset money for something that might get bricked in an year.