If you want some APIs implemented, make a feature request; you understand what you want
If you want some APIs implemented, make a feature request; you understand what you want
They would dare, I think, maybe even the reverse: https://en.wikipedia.org/wiki/Brussels_effect
Well, EU at least isn’t compromised like US governments, and still have some sense and its bureaucracy have some senses to prevent Big Tech taking over them, but because of the same bureaucracy and lack of and unwilling to look at opinions from the tech experts, many of their decisions are well, facepalm-worthy such as their upcoming root certs (like you said above) and CRA.
It’s not Linux or SteamOS, but both Epic and CD Projekt don’t support their store client apps and launchers on Linux sadly, such we have to use unofficial ones such as Heroic Game Launcher
The problem is that I think despite the “war” on the surface between copyright holders and LLM/diffusion model corporations, they are actually cooperating with each other to ensure that they would still be able to exploit their creators and artists by replacing them with the models or underpay or otherwise mistreat them, while taking away any chance of competitors or normal people to access to the large language/stable diffusion models or public domain and free/open culture works.
Oh, it is not even “secretly” anymore since many of the same copyright holders actually announced they would replace the creators with LLMs/stable diffusion models, and soon maybe even some of the corporations filing the lawsuits since they would realize they can have benefits from those people than pretending to listening to the mass.
Introducing you to our almighty penguin… LINUX
Mastodon.art is well-known for being trigger-happy at blocking and usually even frame false accusations, their trch.lgbt block has made people lose any trust on them, but there are still people still think they are doing good while in fact they cause more harm tho
How is Sam Altman related to Reddit?
There are, actually. Since Misskey’s culture are different from Mastodon’s, they have been implementing more features than Mastodon from the start, and Misskey’s APIs are different from Mastodon’s so there will be many weird quirks when accessing Mastodon (even weirder if it’s a Mastodon fork such as Glitch-soc, Hometown, Fedibird,… since they use older Mastodon versions as base) instances from Misskey instances (though Firefish devs are improving this by implementing Mastodon APIs and several Mastodon features). Also note that Misskey caters more Japanese users more than Mastodon, people who aren’t familiar with Japanese culture may also even Misskey userbase and features odd and different as well
However it’s currently difficult for games made for Godot to port to consoles (XBox, PlayStation, Nintendo Switch,… not those non-Switch “gaming handhelds” since they are all just Windows/Linux handheld PCs) while keeping Godot open source since the SDKs, APIs, porting kits of these consoles are proprietary and you have to sign in NDAs. If most of your games’ revenues are from consoles, you don’t have much choice currently.
I think that compared to video games, productive softwares, especially “industry standard” ones, rely more on Windows APIs at much more accuracy (and since Wine and its forks such as Proton have to rely on black-box reverse engineering to avoid copyright infringement), the API calls may not have the exact values 100% of the time which is more tolerable to videos games but much less on productive softwares.
Another reason is that most of these softwares unlike most video games are likely using many Windows’ quirks or bugs and are likely less using standard (such as WinUI, DirectX,…) or cross platform toolkit (Qt, GTK,…), making reimplementing the environments and libraries to run the softwares much harder.
Oh, and not even counting that many of those softwares may also use kernel-level DRMs which Wine/Proton/Crossover/… are only userspace level to prevent pirates. This was actually a problem in video games too when many video games, mostly multiplayer ones implement kernel level anticheats or DRMs, until Valve contacted the anticheat/DRM developer as well as the release and popular of the Steam Deck make developers care more about Wine/Proton compatibility, but even then there are some developers still don’t implement Wine/Proton compatibility or even worse ban Linux users for circumvent the artificial incompatibility.
I think even ChatGPT would eb called non-free for them though