Why isn’t Echoes of Wisdom in the “upcoming” category? It doesn’t release until the end of the month.
Why isn’t Echoes of Wisdom in the “upcoming” category? It doesn’t release until the end of the month.
Ohhh I probably disabled it right away and then forgot about it.
Huh, I was using Ubuntu as my daily driver circa 2014 and I don’t remember this at all… maybe I stopped just prior to them implementing it… or maybe it just didn’t make enough of an impression for me to notice.
Open-ended, “sandbox” style MMOs are a lot trickier to get right than “theme park” style ones like Star Wars: The Old Republic. Games like SW:TOR require a lot of content to be developed, but you can at least be pretty sure that if you develop fun quests then players who like questing will have fun.
For a “sandbox” style MMO, you have to design systems that lead to interesting player interactions… and then hope players actually interact. This is complicated by the market share for sandbox games being smaller overall, meaning you can’t guarantee there will actually be a sizable player population. Also sandbox-style players are sharply divided on basically every topic from “how much PvP should there be” to “how much grinding should there be” so you quickly find yourself either targeting increasingly narrow slices of players or trying to appeal to multiple playstyles at once, which is even harder.
I think this is why sandbox games have mostly moved towards smaller worlds and self-hosted servers, like ARK and Rust, where they can thrive with small player counts and individual play groups can tweak the experience to better suit their needs.
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Water, Non-GMO Soy Protein, Palm Olein, Seasonings (Onion, Black Pepper), Natural Flavors, Potato Starch (Thickener), Modified Vegetable Gum, Wheat (gluten and fiber, Sugar, Yeast Extract, Vinegar, Potassium Salt and Paprika Oil (color)
My friend seems to have good success meeting people in Discord channels about his niche interests, with the caveat that there is a lot more video calling than there is hanging out, because nobody lives in the same state. Maybe join a furry chat and say hello?
Do you have to activate it to use it? Can you not use it offline?
Replace the overhead light with a desk lamp, get a rug and some wall hangings in there, maybe some fairy lights, a little bookshelf. Could be super cozy.
Ginkgo don’t have flowers. They’re older than flowers.
Oh thank you! I knew the password existed because I was able to do it with only one system, I did not remember having the other option!
The Oracle games didn’t actually use the link cable, they had a password system.
Much safer than fidgeting with your actual switchblade, which is extremely tempting, lmao.
I don’t understand the chart in this article about body type vs. underwear style. It doesn’t relate to the question that it’s located directly under, and it makes no attempt to explain why, for example, thin men shouldn’t wear boxers.
I can’t tell if this article is AI generated or just rushed out by someone trying to meet a quota.
I am not surprised that Yennefer selling out the Lodge got scrapped. That sounds like a plot thread that deserves way more room to breathe than being crammed into the ending sequence.
Interesting, I make sets of 10. When I see 7 and 6, half of the 6 moves over to make 10 + 3. I say “moves over” because it feels like dividing tokens into sets in my head.
I am just about to start the DLC, but I think the quality of the major bosses in the base game is pretty good. I would actually say that my main complaint is that they aren’t balanced around using all the new bullshit, so it ends up being more fun to fight them without it. Like, I’d love to mess around with spirit summons, but most of the bosses have terrible decision making when there’s more than one target available, so you just get a bunch of free hits. For my replay I just used a bastard sword and restricted myself to “fair” Ashes of War that feel like normal parts of a weapon moveset, like Stamp (Sweep) and Impaling Thrust, and only used a shield on fights where I couldn’t figure out how to do the fight without one, like Radahn, and it was a lot of fun! I also tried out perfumes for the first time and I think they might have to be relegated to the “overpowered” section in future playthroughs: Uplifting Aromatic in particular giving on-demand Opaline Bubbletear effect is extremely powerful and let me win some fights that I wasn’t actually proficient in. (Also it’s not especially fun to farm snow trolls for Arteria Leaf once you run out.)
My secondary complaint is that a lot of minor bosses, especially in the overworld, have a lot of terrain jank and camera issues, like Lansseax going down the nearby cliff and then having weird geometry issues with the tiny raised section down there, or the tree spirit “miniboss” in the rotten pond in the Haligtree that is encircled by raised roots that make the proper part of the boss arena too small, and which it regularly clips through during its animations, making it even harder to see what it’s doing than usual.
Looking forward to it! The Bloodstained games are some of the best Castlevania-likes I’ve played.
Okay the image is messy but the snake coiling around the scales is actually a sick concept.
There are definitely some things it is healthier not to know, and I’m pretty sure this is one of them. It’s why I don’t ask my mom questions about my dad, who I have never met since being old enough to form memories and I would like to keep it that way.