• 0 Posts
  • 73 Comments
Joined 1 year ago
cake
Cake day: June 9th, 2023

help-circle


  • shinratdr@lemmy.catoScience Memes@mander.xyzBurning Up
    link
    fedilink
    English
    arrow-up
    5
    arrow-down
    5
    ·
    10 days ago

    Whatever it was it was intended for it was built in China for a global audience, then customized for whatever market it was sold in. They all use common software platforms.

    It does indeed change that fact, because temperature is exclusively reported in whole numbers. Go to any weather channel, site, provider, etc. It’s always whole numbers, even in Celsius.

    It truly doesn’t matter.


  • shinratdr@lemmy.catoScience Memes@mander.xyzBurning Up
    link
    fedilink
    English
    arrow-up
    159
    arrow-down
    5
    ·
    10 days ago

    For proof that this thread is just people justifying what they know as better somehow, look no further than Canada.

    We do cooking temps in Fahrenheit, weather in Celsius. Human weights in pounds, but never pounds and oz. Food weights in grams, cooking weights in pounds and oz. Liquid volume in millilitres and litres, but cooking in cups, teaspoons and tablespoons. Speed & distance in kilometres, heights in feet and inches.

    Try and give this any consistency and people will look at you like you’re fucked. The next town is 100km over, I’m 5ft 10in, a can of soda is 355ml, it’s 21c out and I have the oven roasting something at 400f. Tell me it’s 68f out and I will fight you.

    People like what they are used to, and will bend over backwards to justify it. This becomes blatantly obvious when you use a random mix of units like we do, because you realize that all that matters is mental scale.

    If Fahrenheit is “how people feel” then why are feet useful measurements of height when 90% of people are between 4ft and 6ft? They aren’t. You just know the scale in your head, so when someone says they’re 7ft tall you say “dang that’s tall”. That’s it.


  • shinratdr@lemmy.catoScience Memes@mander.xyzBurning Up
    link
    fedilink
    English
    arrow-up
    9
    arrow-down
    6
    ·
    10 days ago

    The reason you see fractions is BECAUSE of Fahrenheit. Your air conditioner is designed to work in multiple regions and so it works on steps. Easier to just map the half steps to Fahrenheit degrees and call it a day.

    For non-electronic usage, people just say the round number.




  • Why any game in 2024 is targeting one specific frame rate is beyond me. Just do like any other competent release, and offer a “Quality/Performance” option where one targets 30fps with max visuals and one targets 60fps and cuts what it needs to get there.

    I think people are well aware that the current console generations are just midrange PCs frozen in time at this point. Nobody is expecting miracles, just give them both options and be done with it.




  • It’s clear you haven’t used this generation of consoles. They took this feedback to heart and now after install which is entirely determined by your internet connection/disc speed, you can hop into game insanely quick.

    For a game I’m already playing I think from PS5 on to actually moving around in game we’re talking like… 10-15 seconds. It’s essentially just making save states. I’ve never seen a mandatory update stop me from launching a game, and it does most install in the background while it’s on standby. It takes longer to get in game on my Gaming PC than the PS5.

    This was brutal in the PS3 & 360 era, better in the PS4/XBONE era, and is essentially solved as it can ever be in the current era.


  • I can only assume they see it as a double edged sword. Rights-holders (read: publishers, labels & studios) would have the power to sue here, not creators (read: artists, musicians and filmmakers).

    These rights-holders also want to use AI so they don’t have to pay or deal with creators, so while they don’t love that other companies are making money off their content, they’re more just mad that someone else did it first before they could exploit their own content in the same way.

    Sue and set precedent, and they might accidentally make it impossible for them to turn around and do the exact same thing once they have the technical know-how.

    Entirely speculation, but it’s the only thing that makes sense to me.

    EDIT - As another commenter mentioned, I broke my own rule and commented without reading and this was discovery as part of an ongoing lawsuit. I did say it was entirely speculation though, and I still think this is why you don’t see so many AI related lawsuits in all the areas there is just tons of content generation. I also still think this is a “mad they couldn’t get there first” situation.



  • lol it gets shorter every time this story is told. It was 18 months, and it started with a fully complete game engine with tons of finished assets.

    For a similar comparison, GTA Vice City was released in October 2002 and GTA San Andreas was released in October 2004 with a 2 year dev cycle. Starting with a complete engine and doing what amounts to a total conversion does significantly shorten dev time.

    Also, it’s not like they moved mountains to achieve this. FNV shipped with countless game breaking bugs and would CTD every 10 minutes on my system at launch. It only became playable after the first few patches. GTA SA shipped on disc, with the version that most people played being the initial PS2 version, and that version works quite well. So basically they achieved the 6 month reduction by lopping off the QA cycle.

    Was it a short dev cycle even with that all being said? Yes, especially for an HD era game on an engine the team wasn’t as familiar with as the GTA SA team would have been. But let’s not rewrite history.


  • Sonos. Recent app troubles aside (it’s really not that bad, just kind of clunky for certain tasks), the longevity alone make them so worth it. Despite being essentially computers/smart home devices, they support 10+ year old devices in their latest app, older devices in their S1 Controller app, and the sound quality & setup ease is amazing.

    Plus, they have pretty good Black Friday sales and make it easy to build piece by piece if pricing is too high. You can also used replaced pieces to build a sound system in another room.

    Over ~3 years I started with a Beam, then bought a Sub and two Play:1s as rears. Bought an Arc, moved the Beam to the bedroom. Just recently I bought 2 Arc 300s as rears/upward firing Atmos speakers, and moved the Play:1s to the bedroom. Resale value stays high so if you have no use for a piece, you can sell it and get 50%-75% of what you paid out of it easily.

    There are cheaper devices with better sound quality out there, but nobody else can compete on the whole package with Sonos.






  • This is so dramatic and condescending. God forbid they just make something that people like. A lot of the areas that Nintendo makes top sellers in, other companies don’t even bother to compete.

    Outside of indies, there aren’t many games like Animal Crossing, Mario, Zelda, Metroid, Mario Kart, Mario Party, Mario Sports titles, etc.

    If you don’t believe me, watch the Summer gaming launch streams. It’s just 3rd person action, FPS, indie. 3rd person action, FPS, indie. With half of those games being GaaS to boot. Repeat for 1hr and end show. Platformers, kart racers, horror games, Metroidvanias, top down adventure, party games, these genres have just been abandoned to indies.

    People like Nintendo because they make accessible, fun games that other major publishers don’t. They make games that you pay once for, even if that price is high. They make games that you can play together. They make games END, which is a shocking concept for an industry that wants to drip feed you and make your life about just their game, forever until you die.