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Cake day: December 24th, 2023

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  • soli@infosec.pubtoGaming@lemmy.worldI may have said this before...
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    8 months ago

    One of the reasons I really liked SWTOR, despite the many things I dislike, is the class stories give you something to keep your interest really early on. I’ve never really been able to get in to other MMOs that are mechanically similar because I’m bored out of my fucking mind with only a promise of potentially interesting end game content.

    Every few years someone talks me into trying WoW and I spend one miserable night leveling then wondering why on earth anyone does this.


  • Oh no, it’s fair.

    A highly customizable table is the core of how you pilot your ship. It’s an overview that gives you a list of everything you’ve set it up to show in space around you, as well as a bunch of columns with information on said objects. Some of it is obvious and straight forward, like distance, but goes down into the minutia like transversal velocity. You can set up a bunch of presets for checking on different things.

    Logistics and economy are huge parts of the game that you could mostly ignore (though at some point you’re going to open the market which is exactly as detailed and dorky as you imagine) which will prompt you to make your own actual spreadsheets at some point. Though funnily, in the 10ish years I played I never made a spreadsheet despite being notorious for doing it in other games.

    There is just a ton of math and potentially useful data accessible to the player that you might want to use at some point.

    My potentially hot take is the spreadsheet UI is the best, all MMOs should do it, and the worst parts of Eve’s UI are the parts that aren’t spreadsheets.


  • I disagree with most of this thread. Microsoft must maintain market share at all costs, any additional monetization from tracking or ad revenue is a very distant third to that. It lives based on being the default option. A new launch will bring in new users and help keep existing ones, but it must be seen as successful. So Microsoft needs to port as many of it’s current users over as possible.

    Second I think is pruning the nightmare of legacy support. A “new” operating system lets you set a more modern baseline and tell people to buy new hardware in a much more user intelligible way. No having to explain why Windows 7 no longer works on someone’s 2007 laptop that came with it, or come up with a maze of partial support and having to work out what the last usable update was.


  • I’ve been looking for rentals lately. Every inspection has dozens upon dozens of people show up. Rental vacancies are at a tiny fraction of a percent. No landlord will take someone if the rent will cost more than 30% of their income. To qualify for a studio apartment it takes almost double the median wage.

    I hate it so much. I’ve budgeted so that I know I can afford these places on my income, I have a significant pile of savings and a stable job. I have been looking for a place for six months and been rejected from them all.

    I’ve given up. Even if I could get a place it’d be cheaper to pay a fucking mortgage.





  • I thought after playing Star Trek: Resurgence, which I adored, that I’d follow up with The Expanse: A Telltale Series. I’m a fan of both series and The Expanse seems just as well suited to the format, I’ve enjoyed the other Telltale games I’ve played and I really like Camina Drummer. Recipe for a slam dunk.

    Off the bat, The Expanse has a lot of advantages over Resurgence. It’s far better on a technical level - it never crashed, I didn’t have any visual bugs, I didn’t have any performance problems and there were no input issues. All things Resurgence was rife with.

    But here’s where the problems start. The Expanse, in a technical sense, is better graphically. It doesn’t look better though. It’s just creatively kind of dull. This is going to be a running theme with the game - it suffers any time an artistic choice had to be made.

    There’s only a brief moment in the first episode - of five - where we escape the uninspired industrial corridors. You might point out those industrial corridors are part of the show’s aesthetic, but they don’t convey the same details about how these machines work and how the people live in them. They miss details like how the decks are laid out in relation to the direction of thrust, and are weirdly wide rather than that utilitarian claustrophobia. The show also had no problem finding spectacular space vistas that are largely absent here.

    But visuals are not why we are here. It’s the story, right? But for the first time in any Expanse media - from the books, novellas, show, etc - I was incredibly bored. None of these characters are remotely interesting. The Camina I know is intense, driven and decisive. This Camina is unsure, anxious and just all around unimpressive. The politics are gone - not that the faction don’t get a lot of lip service, but everything said is incredibly surface level and dull.

    The game is blatantly obvious in how it forces outcomes regardless of choice. I was particularly frustrated when I shot a mutinous crew member multiple times, saw him floating limp in space, only for him to teleport mere moments later and have a gun pointed at another crew member again. I had these whiplash moments pretty often, where it felt like there needed to be an intermediary set up scene but instead we just awkwardly jump to something.

    More important than decisions in story outcomes is stuff you find while exploring. People live or die based on these. Except you have no idea whether clicking something or walking somewhere is going to trigger a cutscene that’ll push you past a threshold where you can’t return to find something. Locations of items rely on moon logic - you don’t find meds in any of the med bays you go through, you them on a random crate floating in space. The result is an anxiety over whether you’ll miss something, and butchered pacing as you aimlessly walk around trying to find these things that could be anywhere.

    The voice acting is sadly sub par. I really liked Camina’s actress in the show, but she sounds like she is phoning it in here. The others aren’t any better. The belter accents were particularly awkward.

    It feels weird to talk about game play in this genre, but with dialogue choices this weak I couldn’t help but notice how much worse The Expanse’s were. There is a lot of tedious filler walking, jarring video game-y avoiding patrolling “drones” with comical red laser beam search lights and holding a button until a thing is collected. Resurgence had plenty of issues in this regard but, to it’s credit, it mostly just cut to the next scene (at least in the first half).

    The one puzzle I remember was moon logic. You need to work out a password, which is connecting a series of shapes, and are encouraged to look around the environment for shapes that might have been important to the previous inhabitants. Is it any of the pseudo-religious iconography? Anything of sentimental importance? No, it’s the path of the silly connect the power lines chore you did earlier.

    Ugh, I could go on. This is already way longer than anyone should read. The TL;DR is The Expanse gets a 3/10 for me, compared to Resurgence at a 9/10. It should have been an easy passing grade given my investment in the series and it’s suitability for this format but it’s just so creatively bankrupt.





  • Online subscriptions have actually been a thing for a long time. In some ways it’s even fallen out of favor, especially with the rise of the “freemium” model. MMOs are a great example of this as subscriptions used to be the price of entry with no other monetization, where as these days if an MMO uses subscriptions it’s a secondary “convenience” fee after entry that is almost always combined with MTX bullshit.

    If you’re talking specifically about SaaS bullshit, it’s because it required a certain level of infrastructure before it became practical. We had to move away from cash and needed reliable internet connections first, amongst a host of other developments. Anything that couldn’t be a cash purchase in a physical store was losing significant market share. This didn’t stop time restricted licenses on software still being a thing, but it was generally pretty niche software.


  • Ah, you’re right then. They are trying to skip the proper channels because, for a lot of office roles, you’re trained to do exactly that.

    A lot of my job now is emailing and calling people in different organizations and systems. For most of them, they’ll technically have forms that look a lot like a ticket system but their purpose isn’t organization - it’s a filter. If you are in the know you contact them directly. This is true of contacting my department as well, if you’re filling out a ticket you’re probably on the bottom of the pile and if we’ve given you direct contact information we want you to contact us directly.

    This leads to a habit of trying to guess who you’re supposed to contact too. The worst that can happen is you just get linked back to the ticket system so may as well try. Being good at your job involves building up a whole list of people you contact to not be put in form purgatory.

    While an IT ticket system superficially looks the same as the labyrinth of everything else we have to deal with, the difference is it’s internal. Either everyone can contact you directly anyway or the ‘wrong’ people can, so it doesn’t have the same effect of creating a curated list. It’s also an actual system (usually) instead of just being an alternative way to send an email that gets dumped into a shared inbox.

    So yeah, it’s really easy to just assume IT is exactly the same as the rest of your communications if you don’t know any better. They’re just communicating with you how they would anyone else. It is insane and inefficient but that’s just how it is.



  • No, but as a hypothetical button I could just press sure. It’d allow me to take preemptive measures about my health.

    I’d care even less about school and leave as young as possible. Then go for some vocational training and/or one of the alternate pathways if I want to go to university. Not once has how I did in high school ever been relevant to my life. My higher education has mattered, but dropping out doesn’t stop you from going into it - though it can be more (or less) difficult depending on what you want to study.

    The combination of puberty and not being able to date would suck though. At least I know what meds absolutely kill my libido and they’d be extremely easy to get prescribed. Problem is, even after I’m an adult it’d be a headfuck - I’ve always been into people older than me as is. I wonder if instead of chasing milfs and dilfs that I’d be adding a g infront with how long my lived experience would be at that point.

    If it’s time travel too all the usual bullshit to becoming filthy rich applies.