I have a high-end gaming computer, but it is headless(doesn’t have a monitor) I use a VR headset and Virtual desktop instead of a monitor. In Virtual desktop I have two 4k 120hz screens. I use my computer from a comfy recliner, or standing, or walking around. Whatever fits the use case. While in my home, or any home with decent wi-fi, I have access to my gaming PC. And I can live the augmented reality life.
Cell internet isn’t quite good enough for the same thing to be possible out and about yet. But it’s honestly not that far off. It’s good enough for a productivity desktop experience, but streaming a 4k game or video is not great on cell. Might be viable if I drop it to one 1080p monitor at 60hz and drop the bandwidth target to 1/8th or so. Haven’t tried. Assuming the consistency of bandwidth will be a concern. Too many sporadically dropped packets for unbuffered video to play smoothly.
But for the most part, the VR headset has replaced my computer monitor, my TV, and my phone while at home. It’s an android based headset, so I can load any phone games I play on it. And play them on a 6 foot wide “phone” using my hands as hyper accurate laser pointers instead of mashing the screen with fingers, covering up the very thing I need to poke.
I have a high-end gaming computer, but it is headless(doesn’t have a monitor) I use a VR headset and Virtual desktop instead of a monitor. In Virtual desktop I have two 4k 120hz screens. I use my computer from a comfy recliner, or standing, or walking around. Whatever fits the use case. While in my home, or any home with decent wi-fi, I have access to my gaming PC. And I can live the augmented reality life.
Cell internet isn’t quite good enough for the same thing to be possible out and about yet. But it’s honestly not that far off. It’s good enough for a productivity desktop experience, but streaming a 4k game or video is not great on cell. Might be viable if I drop it to one 1080p monitor at 60hz and drop the bandwidth target to 1/8th or so. Haven’t tried. Assuming the consistency of bandwidth will be a concern. Too many sporadically dropped packets for unbuffered video to play smoothly.
But for the most part, the VR headset has replaced my computer monitor, my TV, and my phone while at home. It’s an android based headset, so I can load any phone games I play on it. And play them on a 6 foot wide “phone” using my hands as hyper accurate laser pointers instead of mashing the screen with fingers, covering up the very thing I need to poke.