I was so disappointed upon hearing that the graphics were gonna use UE5, but the logic was still GameBryo/Creation.
It’s the fuckin’ logic that absolutely sucks and needs more work. They didn’t even bother to fix bugs! Every bug that still exists in the last version of the vanilla OG game exists in the remake, as if they literally did just copy and paste the scripts and logic code.
I mean that was partially the point. They left in a lot of the bugs and glitches because fans liked them, it added to the charm of Oblivion.
I mean just listen to the dialog and how NPCs act. It’s literally just new graphics with good ol’ Oblivion, and that’s exactly what a lot of people wanted.
Giants smacking you all the way to Masser and Secunda is fun.
The game crashing or scripts not firing properly causing softlocks aren’t. I feel like people played the original with the Unofficial Patch so long, they forgot about all the bugs that didn’t ensue hilarity the game has without it.
I was so disappointed upon hearing that the graphics were gonna use UE5, but the logic was still GameBryo/Creation.
It’s the fuckin’ logic that absolutely sucks and needs more work. They didn’t even bother to fix bugs! Every bug that still exists in the last version of the vanilla OG game exists in the remake, as if they literally did just copy and paste the scripts and logic code.
I mean that was partially the point. They left in a lot of the bugs and glitches because fans liked them, it added to the charm of Oblivion.
I mean just listen to the dialog and how NPCs act. It’s literally just new graphics with good ol’ Oblivion, and that’s exactly what a lot of people wanted.
Giants smacking you all the way to Masser and Secunda is fun.
The game crashing or scripts not firing properly causing softlocks aren’t. I feel like people played the original with the Unofficial Patch so long, they forgot about all the bugs that didn’t ensue hilarity the game has without it.