The process to sideloading on iOS requires you to use something like AltStore and self-sign the app package (IPA) with your own Apple ID.
The signature is valid for 7 days and you can do it with up to 10 apps.
Normally you need a computer in the network with a server that communicates with the sideloading client on the device to perform the signatures, however there are workarounds to do this all on device too (just needs internet access).
Does this suck? Yes. But the reality is, I hadn’t have had the need to use it. There are (mostly) niche reasons you’d do this (JIT emulation, modded apps, unapproved apps).
But to be real here, to most people this just isn’t worth it. There are emulators on the App Store now too, so what’s left there aren’t things most people need.
Is there a bigger argument to be made here on how the need is also silenced by NOT having it easily accessible? Yes. But, do keep in mind, most people don’t bother on Android today already anyway.
You do not need a dev account.
The process to sideloading on iOS requires you to use something like AltStore and self-sign the app package (IPA) with your own Apple ID.
The signature is valid for 7 days and you can do it with up to 10 apps.
Normally you need a computer in the network with a server that communicates with the sideloading client on the device to perform the signatures, however there are workarounds to do this all on device too (just needs internet access).
Does this suck? Yes. But the reality is, I hadn’t have had the need to use it. There are (mostly) niche reasons you’d do this (JIT emulation, modded apps, unapproved apps).
But to be real here, to most people this just isn’t worth it. There are emulators on the App Store now too, so what’s left there aren’t things most people need.
Is there a bigger argument to be made here on how the need is also silenced by NOT having it easily accessible? Yes. But, do keep in mind, most people don’t bother on Android today already anyway.