misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 6 months agoWhat is the point of Xbox?www.eurogamer.netexternal-linkmessage-square45fedilinkarrow-up1130arrow-down17cross-posted to: gaming@beehaw.org
arrow-up1123arrow-down1external-linkWhat is the point of Xbox?www.eurogamer.netmisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 6 months agomessage-square45fedilinkcross-posted to: gaming@beehaw.org
minus-squareshinratdr@lemmy.calinkfedilinkEnglisharrow-up10arrow-down10·6 months agoTake a look at Sony’s annual reports and then get back to me. PlayStation is the engine that drives the company.
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up16arrow-down2·6 months agoMaybe you should take your own advice, according to https://www.statista.com/statistics/297533/sony-sales-worldwide-by-business-segment/ for the latest available year there (2022) the business segment “Game and network services” is only around 26 billion out of 88 billion total.
minus-squareKelly@lemmy.worldlinkfedilinkEnglisharrow-up9·edit-26 months agoThe sale figures are a bit misleading as the different sections also have different costs (sales make games look more important). The corporate reports are archived here, and the equivalent per-section breakdown is on page 37 of the 2023 report. https://www.sony.com/en/SonyInfo/IR/library/corporatereport/ When comparing operating revenue (i.e. profit) the breakdown is: section billion yen games and network services 250 music 263 pictures 119 entertainment technology & services 180 imaging & sensing solutions 212 financial services 234 other 17 So it looks like they made a little more profit from music that year.
minus-squareshinratdr@lemmy.calinkfedilinkEnglisharrow-up9arrow-down4·6 months ago Revenue is not profit. Gaming is by far the biggest bar in that graph. I stand by my point.
Take a look at Sony’s annual reports and then get back to me. PlayStation is the engine that drives the company.
Maybe you should take your own advice, according to https://www.statista.com/statistics/297533/sony-sales-worldwide-by-business-segment/ for the latest available year there (2022) the business segment “Game and network services” is only around 26 billion out of 88 billion total.
The sale figures are a bit misleading as the different sections also have different costs (sales make games look more important).
The corporate reports are archived here, and the equivalent per-section breakdown is on page 37 of the 2023 report.
https://www.sony.com/en/SonyInfo/IR/library/corporatereport/
When comparing operating revenue (i.e. profit) the breakdown is:
So it looks like they made a little more profit from music that year.
I stand by my point.