Is it a collection of games or more of a mashup? Ie, do you get a menu where you pick one of many games that are independent of each other, or is there an overall narrative (or something) that ties them all together like the NES remix packs?
Is it a collection of games or more of a mashup? Ie, do you get a menu where you pick one of many games that are independent of each other, or is there an overall narrative (or something) that ties them all together like the NES remix packs?
Maybe it’s not about humans and never has been. Maybe by the time the gods realized how much of an issue humans were, we were already too widespread for them to destroy us without either running out of mana or ruining earth for everything.
Maybe the cancer is a god’s plan, but it’s not working well enough.
It’s also a loophole for people like Trump to take advantage of because a tip isn’t owed, it’s voluntary. So he’ll be able to get away with not paying his bills by promising some tip and then reneging on that promise for whatever reason and then only take the reputation hit rather than that plus maybe a lawsuit if they pursue it.
Maybe that’s the real reason Giovanni had that press conference at four seasons landscaping. Make it look like someone made a dumb but relatable mistake instead of admitting that no one wanted to host them.
Spoof it from 88022
I’m the type that when I see descriptions like “be the hero of your own Star Wars story” for a tourist destination, I immediately think it’s going to be some cheesy oversold experience because you can’t really mass produce a main character role.
First of all, just the resources that would be required for the one on one time that would be involved is unrealistic for any scale beyond small groups.
Second, they aren’t like DMs that can roll with whatever their characters design; “your own story” needs to be pigeon holed into a limited set of choices they can prepare for, especially if there’s supposed to be high production value involved and special effects.
Third, of course any interactive elements are going to be ridiculously easy. They’d rather deal with people disappointed at how easy it is than people (especially kids) frustrated that they can’t do something.
So I knew right at the start of this video that it wasn’t my kind of thing.
But this thing didn’t even live up to the cheesy experience I would have expected. Seems like they bit off way more than they could chew with the initial idea but then we costs ballooned, they could only cut features and offerings while increasing the price, leaving it as an overpriced but underwhelming thing, in the end.
So much corporate shit is like this now. I think it’s just another symptom of the problems capitalism brings. Under capitalism, you get a mix of people who want to do a thing and make money from it and people who want to make money and think doing a thing will get them that money. Those that are focused on the thing will generally produce something of much higher quality than those focused on the money they’ll make. One asks, “is this good? Could it be better?” while the other asks, “is this good enough? Could it be cheaper?”
She touches on the other aspect in the video a bit, but could have gone a bit further (though I understand why she didn’t): the misleading marketing. Social media marketers with conflicted interests between being honest with their audience and keeping the providers of the free shit happy so the free shit keeps flowing. She touches on that aspect.
But I wouldn’t be surprised if some of those trolls defending Disney are paid by Disney, maybe directly maybe indirectly. I’m not aware of any regulation against hiring people to pretend to like your product online. I’m not sure that would even technically count as advertisement, if truth in advertisement even matters anymore these days.
Jenny has integrity, at least as far as I can tell. Those “influencers” that don’t are scum, whether they are doing it for free shit or getting paid to do it directly.
Also Final Fantasy made $85m in 2001 (about $52m short of its costs). That’s $151m today. And I liked the movie, so I include this as a video game movie that made more, not a bad one, though I believe that is how it was received back in the day.
Which is funny because if you need an accessory of some sort to establish your identity, that feels less real to me than someone who is comfortable with themselves without any accessories.
I really hate how many people see insecurity and think, “that’s what strength looks like!”
What if you wrap it in a blanket?
I’m just tired of people trying to sell me shit. Or beg. Like I know I’m not interested 3 words in to the spiel but still feel like an asshole if I just say no and close the door or hang up the phone.
Though I did eventually tell my phone provider to put me on their no call list for their internet marketing because I got tired of them trying to get me to switch to their less good internet package.
Hoping (but not holding my breath) that we, as a society, squash the whole data broker thing sometime relatively soon, though.
I remember a time when the phone or doorbell would ring and I would get excited to know who it was.
Now I seriously consider setting up a series of mirrors so that I can see who is at the door without giving up my ability to pretend like no one is home and my phone ringing causes an emotion somewhere between worry and rage.
A representative 300 sample would give a more accurate result than a biased 2.4k sample. Bigger number doesn’t mean better results.
That said, I’m not sure how to get representation from certain subgroups of the population, like the “never engages with polls” or “lies specifically to fuck with your data” subgroups.
Yeah, if they are able to intercept traffic or access the logs, they probably already have other access to the account without needing the password. If you don’t reuse passwords, then your other accounts will be safe from that.
Biyakugon!
But it’s also underwhelming when your usual reference for over 100 is, “WHAT IT’S HOT ENOUGH TO BOIL WATER OUTSIDE!?”
Yeah no worries and agreed. I hate seeing commercial sites using worse password sanitization practices than I used for my first development website that wasn’t even really intended for anyone else to log in to and any max length suggests the password is either stored or processed in plaintext.
IMO it should even be hashed on the client side before being sent so that it doesn’t show up as plaintext in any http requests or logs. Then salted and hashed again server side before being stored (or checked for login).
Correct, hence the sentence after the one you quoted :)
If any service can recover your password and send it back to you rather than just resetting it for you to set a new one, don’t rely on that service for anything you want to keep secure. And certainly don’t reuse a password there, though you shouldn’t be reusing passwords anyways because who knows what they are and aren’t storing, even if they don’t offer password recovery.
Imo work hours should result in equity and a say in how the company is run. Maybe a split like half the votes come from shareholders and half comes from the workers. And if the company does share buybacks, the worker share increases.
Or unionize and make it known that if the company is purchased, the union will walk out or start their own.
Once upon a time, battle.net passwords weren’t case sensitive. I used upper and lower case letters in my password then one day realized I didn’t hit shift for one of the caps as I hit enter out of habit, but then it still let me in instead of asking for the password again.
It was disappointing because it takes more work to remove case-sensitivity than to leave it. I can’t think of any good reason to remove it. At least the character limit had a technical reason behind it: having a set size for fields means your database can be more efficient. Better to use the size of a hash and not store the password in plaintext, so it’s not a good reason, but at least it’s a reason.
Probably powering that ambiguously-shaped object she’s holding.