17 years! you must have given her such a wonderful life
You already know who i am.
17 years! you must have given her such a wonderful life
what else would it be?
they’ve probably earned him more than a couple of dollars, too, just from people wanting to read the source material.
and I doubt there would have been a Netflix series without the games.
step 1: give them money.
step 2: make them think you’ll give them more money. this may involve repeating step 1 several times.
step 3: let them know that if you don’t get what you want, the money stops.
then it’s just a matter of whether the money you were giving them is significant enough to make them care.
sounds great. what exactly will you be paying me to do?
destiny (2, at least) was a mechanically great shooter attached to an abysmal story with awful MMO gear/leveling features and some of the worst company decisions I’ve ever heard of.
the game would literally be better if their parent company had died the moment they released it.
so what’s the plunger/French press?
I read this on the toilet and was nearly overcome with a powerful urge to shatter my skull against the handbasin.
all electronics involves soldering, still, duh!
and the excruciating process you have to go through to flip the colour around just one of the dots.
i, too, am wondering what’s going on in the 4th panel.
it’s going to be hard to get to 40k if we don’t keep counting through the 10s.
AI has now taken over, not because it is super intelligent, but rather because humanity is so dumb.
I remember back in the day, 2010 or thereabouts, calculating how much time I’d need to spend doing pve missions to afford PLEX with ISK alone. it was going to work out at something like 30 hours. that’s a full time job in this country.
if they focused entirely on either the pvp or the pve side, the game could be amazing. if they really went all in on pve content, ship progression, finding rare faction equipment and being able to totally overhaul your ships, OR they made it so that there’s ways to effectively earn an income through pure PVP, never having to engage in the boring anomaly grind (I don’t think anomalies is what they’re actually called, but it’s been too long, I don’t remember anymore)
either one would have made an incredible game. but as it stands, the pve is lacklustre and grindy, and the pvp is unlucrative and too often just frustrating.
my ollie does this too! actually, he looks really similar in general.
… you’ve stolen my cat, haven’t you 😠
mine loves to rub his nose against mine, it’s delightful. when I first found him (or rather, he found us and I managed to prevent him escaping), being cuddled up to my face was the first time he purred - actually, I’d gotten frustrated that he was staying so hostile even after hours of careful enticement, and I grabbed him very much against his will, but as soon as i held him up against my face/chest he was just a little ball of purring joy.
even half a year later, when he’s feeling snuggly he will get right up on my chest and try to occupy the same space my head does.
damn. I was hoping for options to make carless cities, things like having am option or a type of walking path that will also place housing squares, something like that
have you ever seen those composite images made by combining a huge number of other, radically different images in such a way that each whole image acts like one “pixel” of the overall image? i bet AI models ‘see’ those images very differently than we do.
I feel like it belongs more in the chaotic row