Nice art, too. I think that scrolling down might ruin the pacing? but that’s some beautiful spacing and colouring.
Nice art, too. I think that scrolling down might ruin the pacing? but that’s some beautiful spacing and colouring.
Assuming that these have fairly impressive 100 MB/s sustained write speed, then it’s going to take about 93 hours to write the whole contents of the disk - basically four days. That’s a long time to replace a failed drive in a RAID array; you’d need to consider multiple disks of redundancy just in case another one fails while you’re resilvering the first.
True. Although given how easy it is to cast void pointers to the wrong damn thing, it would be nice if you did, makes refactoring much easier. Makes me appreciate std::any
all the more.
Why buttplug for tachyons?
Yeah. Doesn’t take much optimising of disk writes to make things run much better on a Pi; they’re quite capable machines as long as disk i/o isn’t your limiting factor. Presumably the devs have been doing some tidying up.
My workplace is a strictly BitBucket shop, was interested in expanding my skillset a little, experiment with different workflows. Was using it as a fancy ‘todo’ list - you can raise tickets in various categories - to remind myself what I was wanting to do next in the game I was writing. It’s a bit easier to compare diffs and things in a browser when you’ve been working on several machines in different libraries than it is in the CLI.
Short answer: bit of timesaving and nice-to-haves, but nothing that you can’t do with the command line and ssh. But it’s free, so there’s no downside.
Ah, nice. Had been experimenting with using my Raspberry Pi 3B as my home Git server for all my personal projects - easy sync between my laptop and desktop, and another backup for the the stuff that I’d been working on.
Tried running Gitea on it to start with, but it’s a bit too heavy for a device like that. Forgejo runs perfectly, and has almost exactly the same, “very Github inspired” interface. Time to run some updates…
Nah - Doom (DOS): and Doom Eternal are on there, as are Baldur’s Gates 2 and 3.
Annoys me that “less” is always correct, which makes “fewer” completely redundant, and yet it’s a short word that could be valuable in conversation if opened up and reused for something everyday that has a long name.
“Before I leave the house, I always check that I’ve got my keys, phone, and fure in my pockets.”
Ironic, since 2B doesn’t have ass on any platform. My anaconda don’t want none of that.
Android has a massive built-in library of supporting functions that abstracts away most of the differences between devices, including support libraries for older versions of Android, and Flappy Bird is almost the “hello world” of gamws writing.
Super Mario Bros on the NES came in at 31 kB, and it was a bit more of a game. 100 kB for Flappy Bird isn’t all that impressive.
Fake mews, surely? And yeah, this looks better than my Monday.
The one with Timothy Olyphant and Olga Kurylenko in it? It was fine, had a few good action sequences in it. Managed to both not be much of an adaptation of the game, but also trying to be enough of an adaptation that it frequently makes very little sense. Probably have been better if they’d cut loose a little more, had some more fun with it. Gets a completely OK / 10 from me.
Because if you disable browser autocomplete, what’s obviously going to happen is that everyone will have a text file open with every single one of their passwords in so that they can copy-paste them in. So prevent that. But what happens if you prevent that is that everyone will choose terrible, weak passwords instead. Something like September2025!
probably meets the ‘complexity’ requirement…
A bit like when we renamed all the master/slave terminology using different phrasing that’s frankly more useful a lot of the time, I think it’s about time we got rid of this “child” task nonsense. I suggest “subtask”. Then we can reword these books into something that no-one can make stupid jokes about any more, like “how to keep your subs in line” and “how to punish your subs when they’ve misbehaved”.
Well now. When we’ve been enforcing password requirements at work, we’ve had to enforce a bizarre combination of “you must have a certain level of complexity”, but also, “you must be slightly vague about what the requirements actually are, because otherwise it lets an attacker tune a dictionary attack against you”. Which just strikes me as a way to piss off our users, but security team say it’s a requirement, therefore, it’s a requirement, no arguing.
“One” special character is crazy; I’d have guessed that was a catch-all for the other strange password requirements:
We’ve had customers’ own security teams asking us if we can enforce “no right click” / “no autocomplete” to stop their users in-house doing such things; I’ve been trying to push back on that as a security misfeature, but you can’t question the cult thinking.
We’ve found it to be the “least bad option” for DnD. Have a Discord window open for everyone to video chat in, have a browser window open with Owlbear Rodeo or Foundry / Forge for your tokens and character sheets, all works smoothly enough. The text chat is sufficient for sending the DM a private message; for group chat to share art of the things you’ve just run into or organise the next session.
Completely agree that for anything “less transient”, then the UX is beyond awful and trying to find anything historical is a massive PITA.
Yeah, it’s always had really strong art direction - still holds up, and you don’t notice missing shadows so much in the middle of a frenetic sequence anyway.
Good to see ray tracing coming along. You could get the same shadows and lighting in a modern rasterising engine now as demonstrated in the RTX version, but at the cost of much more development time. Graphics like that being available to smaller studios and larger games being feasible for bigger studios would be great. HL2 is massive compared to modern shooters, and not having to spend forever tweaking each scene helps with that.
Having had one of the old Windows phones with a keyboard dumped on me at an old workplace, can confirm it’s completely possible for a phone to have a keyboard and be a complete piece of shit.
A good phone with a good keyboard may have some use cases. If you do a lot of writing but not any more computing power or screen space than a phone has, plus you want to be doing that on the move, then yeah. For me, can shitpost on forums using my phone in my spare time, and dealing with on-call work issues - having multiple tabs of Jira and Slack open, for instance - just isn’t really practical on a small screen.
If your job is very email-centric, then yeah, sure. Blackberry were very good for just having the stuff you need - email, vpn, ‘corporate’ office documents - in a form that worked.