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Joined 3 years ago
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Cake day: July 9th, 2023

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  • I updated my Single Player Tarkov install for the first time in years and have been playing around in that space. I know, I know, Russia bad, Battlestate Games bad, etc. but I bought the game back in 2020 and I can’t unspend that cash.

    I’m so thankful this project exists, as nothing I’ve come across scratches the itch like Tarkov, but SPT removes a huge swath of the problems with playing that game. Like the other players, for instance lol. Plus, being able to tweak various settings (like inventory space and stack sizes for items etc) to make the experience slightly less hostile is a godsend as well.

    Plus, it’s kind of an interesting example of the same game having two different development paths. Like I said, I’ve been out for a couple of years, so this may not be 100% accurate, but my understanding is the Tarkov’s 1.0 release is not compatible with SPT. Therefore, SPT runs off an old, pre-release version of Tarkov. However, amazing individuals have continued to develop the SPT client with all sorts of patches and updates. Some are just incorporations of fixes that the base game has added since release, but others seem tuned to SPT in particular. Like I said, I’m just incredibly thankful for this projects’ existence and the work people have done to maintain it.



  • I caught The Dog Stars this weekend. It was…fine, I guess. I know nothing about the book, so maybe my issues stem from the source material, but the film seemed like it was being pulled in two opposed thematic directions. Like, 80% of the runtime, it’s a snoozy little exercise in navel-gazing about what being “civilized” means in the context of the post-apocalypse. I’m paraphrasing, but that seems to be the core question the characters are grappling with. However, because it’s a big budget Ridley Scott production, there’s several action sequences with the spare parts of a Mad Max movie, and one sequence in particular which feels like the production took a pit stop in the world of Fallout for a scene. Tonally, these things are at odds with the rest of the movie. However, they’re also the only parts which had any juice. The rest of the movie was just kind of dull and predictable. Pretty aerial photography though. Scott still has a knack for widescreen spectacle. 3/5, but I admit that’s probably overly generous.




  • From memory, there are exactly two scenes which take place outside the deliberation chamber, one at the beginning of the movie showing the last moments of the trial before the jury retires (and, crucially, it shows you the face of the defendemt). The other scene is at the very end, on the steps of the courthouse as the jurors depart. There’s a brief instance of dialog between Fonda and the old man juror.

    Still, hardly seems fair to hold these instances against calling the movie a one location picture.







  • I can only offer my own opinion and admit that my preferences lean towards maximalist entertainment in any case; but, when the scope just kept escalating, I was along for the ride. The reveal of who techbro douche’s mother is made me laugh out loud, alone in my house. I was caught completely off guard. I expected the movie to be lean and mean, budget allowing for one or two major set pieces per act, but it seemed eager to outdo itself at every turn. It wasn’t going to let a little something like “logic” slow it down. Once I realized that the writer was Kurt Wimmer, it all started to click. He’s the writer-director behind the 2002 Christian Bale gunkata shoot-em-up Equilibrium and 2006’s Ultraviolet. Both of which I think are inarguable as high-concept camp. Whether you think they’re good, on the other hand, is going to be far more subjective haha.





  • I’ve been absently working my way through BTAS over the past couple months and I have what I think may be a pretty hot take, so bear with me. While all of the praise that gets heaped on BTAS for its mature and sober storytelling in its best episodes (such as Heart of Ice or Feat of Clay), while absolutely a cut far and above typical “Saturday Morning Cartoon” fare of its day, is still ultimately hampered by the expectations of its format.

    Put another way, BTAS is absolutely a groundbreaking work of Western animation and deserves most of the laurels it gets, but we mustn’t miss the forest for the tree here. As good as it is when it’s at its best, BTAS remains a childen’s cartoon. Taking the basic treatment of BTAS’ Clayface origin, but recontextualizing it in a different, somewhat less constrained, medium could absolutely result in a novel perspective.

    That being said, super powered origin story is ALSO potentially a very formulaic medium, so it’s incumbent upon the filmmakers to still do something interesting, but I think the potential is there.