Pavan Davuluri says the rising cost of memory is why Windows 11 will use less RAM, with work on the memory manager, WinUI 3 and WebView2.
Pavan Davuluri says the rising cost of memory is why Windows 11 will use less RAM, with work on the memory manager, WinUI 3 and WebView2.
Some devs in the big corpos got spoiled with so much memory, with feature creep they managed to bloat up once reliable programs.
In 1994 and when I began compsci, I remember how memory and bandwidth conservation was then taken so seriously, where performance was a high consideration over eyecandy. That I once got hold of Creating Killer Websites (yeah, that book), which included a section on how to slim down images to make them download faster, as at the time nearly everyone were on dialup. Videogames were then equally small, they were mostly sprite-based and were easily fit into a CDROM, as other games had basic vector graphics and low-resolution texturing.
I’m looking at you, lemmy sidebar header images that don’t get scaled down after uploading and are often > 5 Mb.