• RaoulDook@lemmy.world
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    17 hours ago

    Why do people think you’re supposed to wear that all day long? I don’t think it was ever marketed as a permanent piece of headwear.

    I’ve always assumed that every VR or AR system was intended to be used for a session and taken off, seems obvious.

    • BirdObserver@lemmy.world
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      17 hours ago

      I don’t think Apple themselves marketed it this way, but viral photos of people being spotted on subways and walking down the street wearing one probably didn’t help sell the product.

      • sp3ctr4l@lemmy.zip
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        9 hours ago

        They marketed the headset as being able to replace the functions of basically everything an average person uses a laptop/pc, cellphone, and tv for.

        People routinely uses computers and tvs for many hours at a time.

        People routinely spend hours on their phone and basically always have them in their pocket or nearby.

        They showed people wearing the things in planes, to watch 2-3 hour movies.

        Sitting down in their (strangely TV-less) living rooms to watch 2-3 hour movies.

        Doing … some kind of work you’d do on a laptop, but easily being able to keep the things on, kick a ball around with your kid, and then seamlessly go back to working.

        Wearing the headset as you are unpacking at a hotel, and then taking a video phone call with them.

        Not the thing ringing, you putting the headset on, and then taking a call.

        No, you’re just already wearing the headset, having just arrived in a hotel, implying you just had them on as you took your luggage up to your motel, like a hat.

        https://youtube.com/watch?v=IY4x85zqoJM

        Taken as a montage, you certainly get the impression that you’re encouraged to just wear the thing all the time, anywhere, that its an ‘all-device’ that replaces a whole bunch of other devices, and is easily used/worn in many settings for long periods of time.

        • BirdObserver@lemmy.world
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          4 hours ago

          Yeah, that’s weird. Like, I get the idea, but the tech just hasn’t caught up to it yet. It needs to be as convenient as just putting on a light pair of glasses - on top of not being especially light or comfortable, VR is still a “process” which requires a degree of effort and adjustment every time you use it, which really kills the whole concept of it being a convenient tool.

          I think Apple is probably more likely than most to make something like this take off eventually (Google Glass’ biggest failing was also that it made you look like a total dork, whereas Apple somehow managed to make AirPods cool), but this seems more like a software proof of concept for hardware that doesn’t exist yet.

    • TheFogan@programming.dev
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      16 hours ago

      Namely what the features are and the functionality of it. I mean if you are expecting to use it in a closed controlled area, then for the most part the pass through side isn’t necessary, the screen showing your eyes to outsiders is completely meaningless. So I guess the point is, there isn’t really a defined ideal place to use it. It isn’t super useful in one place, it’s made to be slightly helpful, everywhere.

      Which of course begs the question, where is it intended to be used. when is the ideal time to put it on, and then how long should a session be before you take it off.